Posting this to hold myself accountable to finish these...
Also already want to draw more for them 😭 i need time and energy...

#dc comics#dc#batman#bruce wayne#dick grayson#tim drake#dc fanart#batfamily#batfam




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Posting this to hold myself accountable to finish these...
Also already want to draw more for them 😭 i need time and energy...
UPDATE: She's shared it on her tumblr now, so she'll be able to see all your likes and appreciation if you go interact with her post instead
@darkurgediaries Ohhh, I love it I love it I love it 😄 the evil scenes, the shift to flirting and kisses when the music's softer
Welcome back (to editing) 🤗
Shadouckity 😎😎
I drew them in the scene of them Mining, and Shadoune starts whispering in french to Quackity so he gets flustered... But he's actually insulting him LOL
ask game
my friend had gotten me a bralette for my birthday and I am so excited to wear it for a picture and then change the entire theme of this blog accordingly
If I Were to Make a Nickelodeon-Themed FNaF Fangame...
This game’s story would be set in the year 2036 (about 27 years after the original Nickelodeon studio went bankrupt and the original Nicktoons restaurant shut down). The premise is that someone by the name of Thomas Fritz wanted to bring back the childhood magic of the original location, so he opened up a brand-new Nickelodeon-themed restaurant!
This restaurant would have several fun things for both kids AND adults alike:
-A big indoor playground (complete with play structures and a ball pit)
-Several Nickelodeon-themed arcades and a lot of classic 1980s arcades (Pac-Man, Frogger, etc)
-A prize counter full of varying trinkets and knick-knacks
-An animatronic band with authentic retrofitted Nicktoons animatronics from the original location
-A musuem with authentic relics of Nickelodeon history (old animation cells, concept art, etc)
Like many other FNaF fangames, the premise would be that the owner of the restaurant needed a security guard, so a woman named Ameila Johnson took the job. For about 200$ a week, Amelia would watch over the place that was under construction. Throughout the five nights she is there, the delivery guys would bring in more animatronics for repair (one or two per night).
However, she notes that the animatronics have been acting a bit...quirky...to say the least (ergo, they were attacking her and trying to ensure that she went home in a box). Throughout her shift, the animatronics start to wake up one by one and are starting to become more vicious, with many of them still not being repaired yet. Throughout the various phone calls she gets from her supervisor (Katie Erra), Amelia learns about the incredibly dark history of the place, including instances of kids going missing and an incident with the animatronics that got the original place shut down (this universe’s version of the Bite of ‘87).
On her final night of the shift (Night 6), something appears that nobody was expecting....
Now the premise is out of the way, here is the list of animatronic characters that will appear (in order)...,
The Restored Animatronics (The Ones on the Main Stage):
-Spongebob Squarepants (Night 1)
Arguably the poster child of Nickelodeon, Spongebob is the most active animatronic out of them all. He attacks from the center doorway, approaching the player and attacking (much like Toy Freddy from FNaF 2). To deter him, the player must shine their flashlight in his eyes to deter him. Simple enough.
-Cosmo and Wanda (Night 1)
Possibly the other poster children of Nickelodeon, Cosmo and Wanda travel together in a pair. Being the second most active animatronics, these two will attack from the vents (much like Toy Bonnie and Toy Chica from FNaF 2), with Cosmo coming from the Left Vent and Wanda coming from the Right Vent. To deter them, the player must shut the vents when they see them on the Vent Camera.
-Jimmy Neutron and Goddard (Night 2)
Jimmy Neutron and Goddard play an interesting role, with neither of them attacking the player directly. Jimmy will go into the Breaker Room and start draining the power to the whole building (much like Electrobab from Sister Location’s Custom Night). The player will have to use a controlled shock to stop this animatronic from doing that because if the power goes out, the other animatronics will have no trouble attacking the player. Goddard attacks from the center hallway, but, unlike Spongebob, will prevent the player from seeing any of the security cameras by unplugging the chord. This makes for a disasterous recipe, especially during the later nights. To deter Goddard, the player will ahve to shine their flashlight down the hallway when they hear a distinct mechanical bark.
The Withered Animatronics (The Ones in Parts and Service):
-Rocko (Night 3)
Not being as active as the others, Rocko will attack from the vents much like Cosmo and Wanda. The kicker is that he can come from either the left vent or the right vent very quietly, potentially catching the player off guard. The player will have to check the vent camera or listen out for quiet noises to know where Rocko is coming from. If he is in the Left Vent, the player must shut that vent and vice-versa. Failing to do so will result in Rocko getting in and attacking the player.
-Ickis (Night 4)
Much like Jimmy Neutron and Goddard, Ickis will not attack the player directly. Instead, he will appear on a random camera and the player has to click away from said camera. Failing to do so will result in Ickis jumpscaring the player and preventing them from using their flashlight for the entire night.
-Invader Zim (Night 5)
Possibly the hardest animatronic to deal with, Invader Zim acts much like a mix of Foxy from FNaF 1 and Withered Foxy from FNaF 2. If the player is not watching the camera in which he is located (Parts and Service), Invader Zim will become active and begin to exit the room in 3 phases:
-Phase 1: Staring at the camera while still sitting
-Phase 2: Standing up while still staring at the camera
-Phase 3: Heading towards the door that leads into Parts and Service
Once this animatronic is at Phase 3, the player must use a controlled shock to get this animatronic away from the door.
If the player fails to do this, Invader Zim will exit the room, run at breakneck speeds through the restaurant, and stop right in front of the security office. When this happens, it’s already too late and there will be NOTHING the player can do to deter this animatronic. After a few seconds, Invader Zim will run down the hallway and into the security office, attacking the player. This is the same animatronic that was involved in the aforementioned Bite of ‘87-esc incident (ergo, he bit a guest and managed to cut their jugular vein, causing them to bl33d out in front of several horrified guests).
-Spongeboy (Night 6)
The original rendition of Spongebob Squarepants, Spongeboy is the aforementioned something that nobody expected to appear. Being this game’s “Golden Freddy”, he will randomly appear in the security office, seeming to phase into existence. When Spongeboy appears, the player will hear a Sponegbob-esc laugh (albeit something is off about it). If the player does not pull up their camera while he is in the office, Spongeboy will attack the player and result in a unique jumpscare (ergo, a close-up image of him with realistic eyes and a loud noise). Nobody knows why Spongeboy is even in this location as there is no record of a Spongeboy animatronic even existing, which could indicate that something is definitely amiss here....
Extra Animatronics (Docile Easter Eggs):
-Doug (Any Night)
Doug will randomly appear in any camera but will not attack the player. He is occasionally joined by Skeeter Valentine, Patti Mayonnaise or his dog Porkchop.
-Guapo and Fraz Flub (Any Night)
Guapo and Fraz will occasionally appear in the Main Dining Area or other party rooms but won’t bother the player. In both instances, they can be seen carrying large birthday presents, which indicates that these two are gift-giving animatronics.
Extra Animatronics (Hostile Entities):
-Shadowbob (Nights 4 and 5)
Shadowbob is a dark figure that resembles Spongebob and that will appear in the security office at random (much like Shadow Bonnie from FNaF 2). If the player does not pull up their camera or flash their light while he is in the security office, Shadowbob will jumpscare the player and crash their game.
-VGDJHBD (Nights 5 and 6)
VGDJHBD is a shadowy figure that resembles Invader Zim and will appear in the security office at random. If this happens, the player has to look for this entity on the cameras to make him go away. Much like Shadowbob, VGDJHBD will jumpscare the player and crash their game if he is not deterred.
One thing to note is that Ickis and VGDJHBD can NEVER appear on the same camera at the same time.This is so that the game is still pretty fair (albeit difficult).
Phew! This was a lot to type out! I figured that this would be an interesting idea for a potential fangame. If I didn’t run the risk of getting sued, then I’d make this into a legitimate fangame!
If you like this idea or have something to add, please let me know with a like, reblog, or reply! All feedback is appreciated!
puts an empty grape fanta bottle in your inbox
Breaks it and makes a little lullaby w it so i can hear the soft clinking of the glass and see the patters of the light through it
Do you do headcanon requests? I'm feeling rather soft and was wondering if you could write some headcanons of Stenbrough as adults-- an AU where Stanley does go to Derry? I hope that made sense.
Stan is the first one to get to the Jade of The Orient other than Mike, and he is there at the table the moment Bill walks in and Mike goes for that iconic hug
Seeing Mike that happy after they just talked for 20 minutes, makes Stan smile and I wish Bill wasn’t so busy freaking himself out so he could have seen said beautiful, beautiful smile
When Mike asks Bill “What else do you remember?”, Stan immediately jumps at the opportunity: “Hopefully, me!”