UX Week 2013| Ian Bogost | Fun
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UX Week 2013| Ian Bogost | Fun
UX Week 2013| Ian Bogost | Fun
"The context I've been working on specifically for the last 5/6 years has been news. I've been thinking about how to integrate games into journalism[," said Ian Bogost at GDC today.] Game-o-matic is the result. It's a set of tools for creating simple games, using simple concept maps, and assigning verbs to define the relationship between elements of a news story, Then Game-o-matic automatically assembles a game around that topic. Then you can add custom art, and tweak elements to fine-tune the end game.