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How should you go about collecting data in usability tests? This article examines the data collection process in usability studies and describes some popular data logging solutions.
Core user journey types
Linear
Funnel
Lattice
Linear user journey
Characteristics: One route – straight through – no deviation – usually a process that needs to be followed step by step in a strict order
Examples: Payment, registra1on, official forms, turn-by-turn game, adding a recipe to a website
Issues & design considerations:
Can be perceived as boring
Don’t put in early barrier
Might be complicated
Need to pace it well
Keep the momentum up without over-burdening the user
Often form-based
Demands a high level of interaction dictated by the system
Keep the interface consistent
Eliminate distractions and escape routes
Indicate where a user is in the process and how much is still left to go
Use progressive disclosure
Use autosave
Funnel user journey
Characteristics: Many routes to destination – narrowing down of options until you find the right one – browsing & filtering –following an information scent
Examples: Specific goal – e.g. a pair of white, size 8 Converse boots
Issues & design considerations:
Information scent needs to get stronger and stronger
Sign posting needs to be clear
Need good retrieval tools
Design routes based on different contexts of the content
Lattice user journey
Characteristics:
– Exploratory – content is connected by multiple contexts using tags (metadata)
– User may not have a specific goal or not know exactly what they’re looking for until they get there
Examples: Maps, galleries, visual thesaurus
Issues & design considerations:
Avoid creating motion sickness
Use visited link styles
Provide prominent links to the strongest contexts
Labelling
What makes a good label?
It represents content, i.e. it is not complete in itself
It communicates information efficiently; i.e. succinctly, understandably, unambiguously
May be textual and pictorial (iconic)
Speak site user's language
Should support clarification and explanation
Educate about new concepts, allow quick identification of familiar ones
Morville & Rosenfield
Information seeking
Conducted an experience with another course member and undertook the following tasks and recorded their actions. I found it fascinating to see how different my partner went about search and accessing content. Very insightful and really hammers home the need for user testing.
Known-item seeking
Know what you are looking for, how to articulate requirement, where to find it.
TASK: Find the module specification for module IDM22, taught at the University of Brighton.
Exploratory seeking
Not exactly sure what you are looking for, do not know how to articulate requirement (involves learning about the domain).
TASK: How to stop a diesel engine car from smoking on start-up?
Exhaustive research
Requires everything on a particular topic
TASK: What are all the different ways of cooking courgettes?
Re-finding
Relocating previously found information
TASK: Find the description of the last item you purchased online.
Information architecture activities
1.Produce content inventory (who owns it, what is the source, updates, frequency)
2.Establish hierarchical of content and controlled vocabulary (using card sorting)
3.Chunking
4.Diagram site architecture (Jesse James Garrett’s visual site vocabulary)
5.Test organisation interactively with real users; revise as needed.
Based on Lynch and Horton
Information architecture defined
The structural design of shared information environments.
The art and science of organizing and labeling web sites, intranets, online communities and software to support usability and findability.
An emerging community of practice focused on bringing principles of design and architecture to the digital landscape.
The Information Architecture Institute