Importing Google Sketchup Assets into Unity
Importing Google Sketchup 3D model into Unity is really simple.
1. Start by searching for a model on the Sketchup site.
2. Open your 3D model into Sketchup.
2. Next export your project as .fbx file
e.g. AT_TPark.fbx
3. This will generate a folder structure like this.
/ATT_T Park
and a file called AT&T_Park.fbx
4. Drag & Drop this .fbx file and folder into your assets folder or inside some sub-directory under the Assets group within Unity OR you can select Import Asset from the Tools menu. You can also export from Step 3.) directly into your Unity asset folder.
5. Once Unity has imported the project go ahead and update the settings as shown below.
a) Check the box "Generate Colliders". This will ensure that all objects imported as solid objects so that our character cannot pass through the object.
b.) Next specify how Unity should look for the Materials:
Material Naming: Model Name + Model's Material
Material Search: Local Materials Folder
8. Next create a new scene and simply drag the model from your Assets folder into your Scene.
Move around in your new world and enjoy your newfound freedom.
















