Friday, September 9th. Early morning.
Moving Day.
The choice to go before the sun had even risen was an intentional one. First, nobody was outside this early in the morning, so the inkarcerated could be moved without notice. Second, Trisa would still be sleeping. Moving her while she was awake would earn more than a few comments from the ink-orb, so keeping resistance to a minimum was preferable. Plus, her headphones would be noise-cancelling (only way to get decent sleep when you're constantly making noise), so she'd be none the wiser when they were cutting a hole in the wall behind her to get her out.
The movement was easy enough. Break the wall. Go down the hallway. Take a right. Use the elevator. Basement parking lot. Why not the main entrance? It was locked and farther away to the subway station aboveground. Go up incline. Stop outside where the train stops. Wait for automated system to turn on. Set end location to The Splatlands. Get her on the train. Get off train. Relay info to officials stationed at the Splatlands location that cargo is enroute. Go home, take rest of the day off for working so early.
Simple. It only took a few hours to do.
The next part was tough. In the time it took to get from the room to the train, the sun had risen. A few minutes earlier than she usually did, Trisa awoke to the unfamiliarity of the sun. For what felt like months, all she had known for light was the bulb sticking out of the ceiling. But this was light she knew before that. It was pleasant.
What was NOT pleasant, however, was the floor. Indifferent carpet gave way to cold steel, and when your body's close to that stuff, it gets kinda chilly. A bit bothersome, but she got used to it. She's gotten used to a lot of things. And patience was one of them.
The subway stretched out towards forever, but forever didn't exist.
She'd get to the lands soon enough. And then probably another room to work through the rest of her time. But that was expected at this point.









