ppl keep finding this blog huh

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ppl keep finding this blog huh
there's over a hundred asks in my inbox of people wanting lps assignments gkjbngkgjbdgkbj 😭 not complaining, but it'll definitely take me awhile to get to them all ...
— WHEN DO YOU GET YOUR SOFT, ITALICIZED, “OH.”?
the late-night talk
Oh. you figure it out when you realize just how vulnerable they are willing to be with you. it isn't everybody who could or would stay up talking into the night with you, not with such affection or easy familiarity. it isn't everybody who is so understanding of you. it isn't everybody who could bare their soul to you in return. that kind of intimacy... it means deep foundations. it means comfort. it means trust. maybe it's a secret, maybe it's a story, maybe it's something you just never thought of before -- but they say something, late at night, and you realize all at once how remarkable they are, and how special it is to exist in the same time and space as them. "oh" indeed.
tagged by: stolen from @noxianwill tagging: points at u
False fire alarm my beloved.
:3
Did you let Tinyblade escape again and he set off withers or something near my fire alarm again? That's two times for me and one time for wilbur that tinyblade started a false fire.
“Nobody can go back and start a new beginning, but anyone can start today and make a new ending.” —Maria Robinson
tinyblade escaped past the baby gates and set off withers near your fire alarm, again (real)
Noma Restaurant by Studio David Thulstrup
Sunrise by Colin-47 https://flic.kr/p/2k1n49p
BioWare Blog update: Anthem Game Development
We’d like to take a moment to address an article published this morning about BioWare, and Anthem’s development. First and foremost, we wholeheartedly stand behind every current and former member of our team that worked on the game, including leadership. It takes a massive amount of effort, energy and dedication to make any game, and making Anthem would not have been possible without every single one of their efforts. We chose not to comment or participate in this story because we felt there was an unfair focus on specific team members and leaders, who did their absolute best to bring this totally new idea to fans. We didn’t want to be part of something that was attempting to bring them down as individuals. We respect them all, and we built this game as a team.
We put a great emphasis on our workplace culture in our studios. The health and well-being of our team members is something we take very seriously. We have built a new leadership team over the last couple of years, starting with Casey Hudson as our GM in 2017, which has helped us make big steps to improve studio culture and our creative focus. We hear the criticisms that were raised by the people in the piece today, and we’re looking at that alongside feedback that we receive in our internal team surveys. We put a lot of focus on better planning to avoid “crunch time,” and it was not a major topic of feedback in our internal postmortems. Making games, especially new IP, will always be one of the hardest entertainment challenges. We do everything we can to try and make it healthy and stress-free, but we also know there is always room to improve.
As a studio and a team, we accept all criticisms that will come our way for the games we make, especially from our players. The creative process is often difficult. The struggles and challenges of making video games are very real. But the reward of putting something we created into the hands of our players is amazing. People in this industry put so much passion and energy into making something fun. We don’t see the value in tearing down one another, or one another’s work. We don’t believe articles that do that are making our industry and craft better.
Our full focus is on our players and continuing to make Anthem everything it can be for our community. Thank you to our fans for your support – we do what we do for you. [x]
This is the article they are referring to. There’s more snippets about it on Schreier’s Twitter. The article also discusses aspects of Mass Effect: Andromeda’s development and Dragon Age 4′s.
Ok so obviously didn't sleep last night but had SOOO many Voltron dreams.
Best one:
Shiro's in trouble and Keith runs up to hug him and says "if you're gonna get him you gotta get through me!" Then Pidge runs to hug Keith and yells "and me!" Then Lance joins the hug and shouts "if you're gonna go through him, him, and them, then you gotta go through me too!" And finally Hunk joins the group and says "not me, Lance... We" and they form a massive protective group hug around Space Dad.
And that has now become my favorite dream of all time