10 Creative Ways to Market your iPhone Apps
iPhone app marketing is becoming popular day by day so it is good idea to promote your iPhone apps to generate profit. Here is how you can market your iPhone apps.
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10 Creative Ways to Market your iPhone Apps
iPhone app marketing is becoming popular day by day so it is good idea to promote your iPhone apps to generate profit. Here is how you can market your iPhone apps.
Being Told how to Learn over Actually Learning.
I was struggling to think of a topic for this week's post, and then the thought occurred to me, why not talk about writing blog posts, what my experience has been, and what I consider to be a good post. I've written about a variety of different topics in this blog; from learning how to be a software developer, to tutorials that show you how to create a space shooter for iPads from scratch. Of these, I'd say that the most successful post has been the tutorial, by far. I mean, at one point I was getting hundreds of visitors to this blog just because the tutorial I wrote was listed on a popular website where people went to find tutorials. It drove so much traffic to this website, at one point I thought about getting into the tutorial writing business, especially in this day and age, where everyone wants to learn how to program. That begs the question: what was the point of writing about my experiences of teaching programming, when I could be showing people how to program with tutorials? Wasn't I contradicting myself a little bit? I'm a huge believer in making content, rather than talking about content. I feel that most often or not, social media experts emphasize the importance of using Facebook, Twitter and LinkedIn (although user retention on LinkedIn is horrible - when did you last actively visit LinkedIn?), to the point where you will spend most of your day posting things, rather than actually making things worthwhile. Take it from my experiences with this blog. No one came to this website until I wrote a tutorial; something of worth, something that people can actually learn from. An analogy would be meetup.com, and the startup community. Right now there's hundreds of meet ups happening that help you kickstart your own idea, show you how to develop, etc. Wouldn't it be better time spent learning how to actually do the thing that you want to accomplish, rather than being told how to do it by someone who has done it? Everyone learns differently, so why are people obsessed with the idea that attending a meetup.com event every night will turn them into successful business owners or ideas creators?
Day Nine Summary
1.专注于一件事情,多而繁杂反而会背离你原来的方向。
2.良好的作息是高效率的保证。
3.确定方向后,努力奔跑,摒除杂念。
4.自己本不优秀,但时间会改变一个人。
5.瞧一瞧自己的能力到底有多强,或者自己有多懦弱。
6.呵呵~
Day Eight Summary
最近两天都在忙搭建博客的事情,竟然把正经的事给耽误了,很不好~
所以迅速调整目标,继续开足马力学习iOS的开发。
规划了下一阶段的学习。
1.以网站http://www.raywenderlich.com/tutorials为标准,准备用两个学习周期来学习基础知识。
2.结合iOS 5 by tutorials这本书
3.学会总结学过的知识。
4.分清学习的主次。
5.调整学习时间安排。
Day Five Summary
开始学习已经整整一周了,小结一下。
第一天看了一天的苹果官方文档,我感觉效率极差,而且容易使人睡觉,看完后其实也没记住多少(怪自己没总结?)。
第二天,听了建议,开始看完整的项目代码,可是当我看了代码后,感觉无从下手,就如同界面的设计,以前我只学过storeboard,没有接触过xib文件的界面设计,网上查了资料,还是不太懂。
第三天学了Category,内存管理,ARC,第三方类库,以及调试中出现的几个问题的解答。
第四天和第五天,因为一个涉及本地虚拟主机的小例子耽误了好多时间,不过涉及的还蛮多的比如Apache和PHP,MySQL的搭建,应用和服务器的通信等等。
昨天和今天,小堕落了下,只完成了一个很简单的例子,看了几部电影。。。。
前一周,算是有些收获吧,但感觉我还可以做得更好的。
想了想,在下一个学习阶段应作出如下调整:
1.学习周期调整为三天(7天实在是太长了,很容易堕落)
2.每天需要简单地总结(我一直以为,即使没有收获,一天的总结也会让人有所收获,并能反省自己)
3.三天一篇技术总结(知识有时候需要写出来才能记得牢,而且会有成就感,使自己进步)
4.暂且以这个网站http://www.raywenderlich.com/tutorials 的内容为学习路线
5.总结争取在12点之前完成
6.每天应该列出要完成的目标
7.培养好的作息和饮食习惯(健康的身体很重要!)
8.坚持
Day Four Summary
昨天因为在使用PHP和MySQL的连接时卡了壳,耽误了好长时间,而今天仅用了不长的时间就解决了这个问题,所以今后遇到问题,感觉自己一时半会解决不了的,可以放一放,也许睡一午觉后再看,就会豁然开朗。
用了一天多的时间实现了这个小教程的内容http://www.raywenderlich.com/2965/how-to-write-an-ios-app-that-uses-a-web-service.过程很艰难,可当时实现的时候,确实有小高兴。可是回头来看看,两天学的东西并不多。iOS技术中只用了第三方类库的使用,其实不太难,复制类库的内容,然后在自己的项目中调用。调试程序时错误的查询也提高了一些,知道了一些简单问题的所在,比如框架文件错误,ARC支持与否,目标设备的版本等等。
可是感觉这样漫无目标地学习似乎偏离了自己分析OSChina客户端的轨道,呜呜。
最近的作息实在不好,有个良好的作息和健康的体魄是灰常重要的,所以,明天起,执行我制定的作息,并养成良好的生活习惯。
感觉没什么总结的,还是学得太少了。
明天期待自己的改变。
明天以后总结的内容要偏向技术层面,不要像今天这样的写日记般的了。
Day Three Summary
今天开始分析具体的应用实例了,利用的是OSChina的客户端,发现要学习的东西蛮多的。
首先是第三方类库的使用,大概了解了下流程,但还不太熟悉,明天要总结一下。
基础部分,把类别(Category)学了下,写了个字符串翻转的小例子
看了下应用中UI是用xib写的,我没接触过,我只用过storyboard来写UI控件,得查查资料学习一下。
今天还把Objective-C的内存管理学了学,有些还不太懂,等差不多理解了,然后总结下。文档中是这样介绍的:
Objective-C provides two methods of application memory management.
1.In the method described in this guide, referred to as “manual retain-release” or MRR, you explicitly manage memory by keeping track of objects you own. This is implemented using a model, known as reference counting, that the Foundation class NSObject provides in conjunction with the runtime environment.
2.In Automatic Reference Counting, or ARC, the system uses the same reference counting system as MRR, but it inserts the appropriate memory management method calls for you at compile-time. You are strongly encouraged to use ARC for new projects. If you use ARC, there is typically no need to understand the underlying implementation described in this document, although it may in some situations be helpful. For more about ARC, see Transitioning to ARC Release Notes .
查了下,ARC现在都广泛使用了,而且不用再考虑retain,assign,dealloc这些关键字了。关于ARC看了几篇博客文章,总结得非常好:
http://www.raywenderlich.com/zh-hans/20855/ios-5-arc-入门-13
http://onevcat.com/2012/06/arc-hand-by-hand/
期待某一天,我也能写出这样的文章。
今天第一次用StackOverFlow解决具体的问题,感觉不错。
貌似我一天也没学多少的东西,而且浪费的时间很多,是该反省下自己,该提高自己的效率了!!!!!