Daniel Kon, looking back from the plane as he flees the island:
seen from Poland

seen from Australia

seen from France
seen from United States
seen from United States
seen from Switzerland

seen from Brazil
seen from Türkiye
seen from United States

seen from Germany
seen from Türkiye

seen from Türkiye
seen from United States

seen from United States

seen from Estonia
seen from United States
seen from China
seen from Malaysia
seen from China
seen from United States
Daniel Kon, looking back from the plane as he flees the island:
This sequence adds some severe calculation estimates to the size of the biomes...but also, it doesn't.
We know that at this point, the biome is deep enough that there can be a huge cliff with a massive fallen tree trunk (not great at scaling, but I'm sure that's at least a forty-foot drop, maybe fifteen meters), and there's another tree on top of it.
However, we can also factor in a lot of "illusions" to this scale with regards to the building's height:
First, it's possible that the upper tree is just a support beam disguised to look like a tree. It could stop at the roof twenty feet above, giving this place a height of sixty feet total.
Second, it's possible that the water hole is actually a basement--the building could still be only four or five stories high, with all of that currently being above Sammy's head.
Third, it's possible that the area Sammy is climbing to is even narrower, and this is supposed to be a cliff inaccessible to creatures the size of Tyrannosaurs...a maintenance platform, perhaps.
Regardless, this shows that the biome is filled with variant terrain, and not just flat the whole way through.
I appreciate how they mapped out the biomes on Isla Nemesis so they worked properly in the story; the kids crash on the northwest corner of the island, and enter through the desert biome. They walk straight across its entire length until they reach the gorge, then eventually stumble upon the path to the Redwood biome.
The passageways between the biomes appear shorter than they do on the map (NOT TO SCALE).
Progressing through, they find Mae, who takes them to her work station, and then they go through the center to the arctic biome, which connects to the northern coast.
I assume the dock is in between the two biomes, but Mae couldn't take them straight to it because they were getting chased by BRADs.
Hey, Rifftrax had Subtle Foreshadowing to Mantah Corp Island, that's great.
I"m going to talk about this in other gifsets, but one of my favorite elements of Isla Nemesis is that MantahCorp would have won if they'd actually put human beings on the island.
Even just to monitor the security cams!
A human watching the monitor of BRAD-17 would have noticed "Hey. That's a water bottle. How'd that get there?" and turned the drone on a full search. The AI piloting the BRAD lacks the programming for that, though: it sees an inorganic object and doesn't question "How did it get here?", it just moves on. Ben escapes because there's no human thought. Just like Hammond assessed, they're too reliant on automation: while Jurassic World succeeded for years because of a vast human network, Isla Nemesis barely functions for a year as soon as humans start disrupting its cold, mechanical systems.
Shipping issues aside, I am really looking forward to the rest of the Isla Nemesis arc over the next few weeks--it brought something FRESH and ambitious to the franchise.
Welcome to Isla Nemesis, CampFam.
Gonna be calling Mantah Corp Island "Isla Nemesis" from now on.