Blog Posting #12 - Gamergate and Gender Politics on the Web
1) Do you play video games of any kind? What are your thoughts in response to both of these pieces?
yes, i play video games, not as much as i used to tho. as far as the video, I always noticed the damsel and distress with the women needing to be saved. I didn't understand it growing up but as i got older i can see how this could be a continuous theme in games. Playing a sort of psychological game with peoples minds through gameplay.
2) One of the interesting elements of Anita Sarkeesian’s video series on youtube is that it traces the histories of these constructions, showing that they don’t just appear out of thin air. Can you think of other ways that previous trends or technologies have influenced the way we use current digital technologies?
Previous trends that come in mind are things like games, movies, social media, and even television .Technologies of today are, in my opinion, illuminate and capture our imaginations to a crazier level now, and its only getting more realistic to people now.
3) Are there other examples of gender construction that you witness on other means of digital technology - such as the internet, social media, art, or others?
I feel as though social media is the biggest example of gender construction of them all. Social media is a platform in which people put up anything that they like or think other people like or say anything they want. If they want to sell sex like most companies do for advertisements, they can curve a persons thoughts by giving them what they want them to see.












