(HERE'S THE BLANK TEMPLATE VERSION FOR THOSE WHO WANNA GO AHEAD AND MAKE THEIR OWN VERSIONS! 💙✨)

seen from United States
seen from Russia
seen from United States

seen from United States
seen from United Kingdom

seen from United Kingdom
seen from Hong Kong SAR China
seen from Malaysia
seen from United States
seen from China
seen from United States

seen from Russia

seen from United Kingdom
seen from United States
seen from United States
seen from China

seen from Italy
seen from China

seen from Germany
seen from United Kingdom
(HERE'S THE BLANK TEMPLATE VERSION FOR THOSE WHO WANNA GO AHEAD AND MAKE THEIR OWN VERSIONS! 💙✨)
This is an art of Cuphead, Mugman and Ms. Chalice celebrating the game Cuphead: The Delicious Last Course's 1st anniversary. So... Happy 1st anniversary, Cuphead: The Delicious Last Course! 🥳 And enjoy! 🙂
'The Cuphead Show!' ya tiene fecha de estreno
¿Listos para ver las aventuras de Cuphead y Mugman?
Esta mañana, Netflix ha presentado un nuevo tráiler de The Cuphead Show!, serie animada inspirada en el aclamado videojuego de Studio MDHR, y junto con este avance lleno de acción, confirma la esperada fecha de estreno, la cual ocurrirá este próximo 18 de febrero. The Cuphead Show! contará con un total de 12 episodios, cada uno con una duración de 12 minutos, y este proyecto es descrito como una…
View On WordPress
The Art of Cuphead - Hardcover Book | $19.49 Buy-Now!
Dark Horse Books and Studio MDHR are thrilled to present The Art of Cuphead! This vintage-style art extravaganza is the perfect book for fans of Cuphead!
Each page of this curated collection of artwork is designed to capture the vintage look and feel of the 1930's. Take a gander at the game's traditional hand-drawn frame-by-frame animation. Peek at the early concepts, production work, and early ideas that went into the making of Cuphead's characters, bosses, stages and more including never-before-seen content from the upcoming DLC! Relive the most cherished and challenging moments of Cuphead and Mugman's adventure to reclaim their souls from The Devil, all in a way you've never seen before! Guided by personal insights from game directors Chad and Jared Moldenhauer, take a one-of-a-kind trip through the Inkwell Isles and discover an all-new appreciation for Cuphead's animation style and challenging retro game-play.
The design of the boss fights in Cuphead is primarily focused around continuously changing safe and unsafe spaces. Many of the bosses take up a whole 3rd of the screen, and will change their forms to fill or flee that space as is necessary. This is constantly communicated to the player, with little time lost keeping track of the myriad of dangerous elements on screen, by ensuring that everything that is of notable danger is constantly moving.
Quick sketch of Cuphead (slightly inspired on Megaman) I know, i know! now i’m ready to continue with my commissions, haha!
holy shit, i think it’s adorable that in the studio mdhr website where it lists the members of the cuphead team, the icons for the Moldenhauer brothers (the creators) are just pictures of cuphead and mugman themselves... bc they’re brothers.. (while all the other members just have their normal photographs)