So I tried to look up more information on the “Cal Arts Face” that was mentioned in that one post that confused me, and I found a bunch of self-fulfilling Tumblr posts complaining about it but no actual posts really explaining it really well (beyond the fact it seems to be another name for “Dreamworks face,” which. . . why would we need another name for the exact same concept?)
I actually found this really great article someone wrote that critiques animation/cartoon styles in detail, and I feel like I can learn a lot from studying it in the future!
I don’t like how dismissive they were about certain styles, or the elitist, hierarchical way they seem to be asking people to draw in cartoon styles that amateurs can’t emulate. . .
But they undoubtedly make a lot of good points about the kinds of art that get wasted, the styles and expression that just never get made because there’s an expectation that you have to draw a CERTAIN way rather than a way that best expresses reality as you see it.
It’s things like this that make me feel weird when I looked at the Artist Alley displays at Fanime and felt like, while they all looked different up close, from far away it was difficult to pick any artist out from the others. I feel like, on some level, some of this is probably happening there-- or, at the very least, that the Fanime people in charge of picking artists were subconsciously applying those standards, leaving people who drew things differently out of it altogether.
That said, while I love this article, it turns out it was written over nine years ago, in 2007. They mentioned in the beginning that they had recently critiqued the “Cal Arts Style,” and everything in the article could easily apply to current trends, but it’s super old. So, 1) It’s probably not the root cause of the “Cal Arts Face” trend I was looking for, and 2) the problem of cartoons being homogenized and styles being wasted has been going on for a long time.