i'm in some sort of Mood about finishing the kh series (for a given value of finished) since I've been playing it since kh1 on ps2 a million years ago but instead of dealing with that i'm going to write my mini retrospective of the titles based on my replay
rest below the line
kh1
story - 7/10. it wasn't the most interesting but it was the first and laid the groundwork for the series. maleficent had a lot of screentime which is always a big plus. love her evil ass. it's also the start of the 'kairi never gets to do anything ever and gets kidnapped every time she tries' persisting problem in the whole series
gameplay - 6/10. feels a bit clunky now in comparison to some of the newer ones. it was harder than some later ones, but mostly because of wonky control issues and not great boss fights. but it's very playable and fun still. mushrooms do a little dance and shake their butt at you. i will never not feel nostalgic about traverse town music. THANK GOD YOU CAN SKIP THE PRE FIGHT CUTSCENES ON RETRIES NOW OH MY GOD YOU DON'T UNDERSTAND THE ONE BEFORE THE DARK RIKU FIGHT WAS LIKE TEN MINUTES AND BACK IN THE DAY YOU HAD TO REWATCH IT EVERY TIME AAHHHHJHHH *i am tranquilized and removed from the room*
re: chain of memories
story - 8/10. i love the focus on the organization 13 internal drama. bitches are running around bad mouthing and killing each other. larxene is a constant joy. marluxia is pretty and goes swish swish and makes flowers. axel was an instant fave. zexion is a shitty twink and i do so love shitty twinks. there was some disney stuff too i guess
gameplay - 2/10. the first time i played it my brother was crashing at my apartment and watching me play and got very into making cool deck combos. so i had him do that for me and i did the combat and the fun sibling shenanigans got me through it. this time i quit after thirty minutes and watched the cutscenes on youtube. it's just so repetitive and meh
358/2 days
story - 7/10. that's too many soras! put some back! story was a bit slow at times but i did enjoy seeing the daily life of the organization and axel/saïx handling their divorce so so well. needed more demyx
gameplay - it's packaged as a movie now so i did not replay the game and can't fairly rate it. i remember it being not the best combat but not terrible for a ds game
kh2
story - 8/10. it would get higher but the fact the beginning is incomprehensible if you haven't played com and 358 loses it some points....i had not played com when i got kh2 and boy howdy. it made more sense on the replay of course and yeah it's a good story. obsessed with how maleficent remains one of the main recurring characters in this series and just Does Shit from time to time because why not. god forbid women do anything etc. also the gay divorce continues to go terribly. saïx is handling this so well i say as he goes into berserk mode again. needed more riku screentime tho
gameplay - 9/10. huge upgrade from previous titles. it was very fun and fluid. the form shifts were a great addition. there were a lot of options but it didn't feel overwhelming or like it disrupted combat. my only real complaint was it felt a bit too on rails at some parts... like cutscene, battle, walk three steps repeat. oh and i hated the gummi missions but i am a gummi hater in general. oh also antiform was amazing. sora can turn into a feral creature... as a treat
birth by sleep
story - 10/10. fuck i love birth by sleep. aqua my beloved daughter who is the most terrifying keyblade master ever. terra my troubled son who got fucked over by shitty adults on an hourly basis. ven the thousand year old little kid who has never caught a break once. also hey it's xehanort and he also has ex husband drama. only note is that aqua should get to say fuck
gameplay - 10/10. the command deck was right up my alley and command forms were the best form gameplay they've done. i loved how all three kids had a unique style and abilities. i loved melding cards and gems to make new cards. i enjoyed playing monopoly. i thought it was the best game in the series when i first played it and that remains true
re:coded
story - 6/10. it was okay? it was largely a rehash but did add a few things. my friend and i kept saying welcome back alvis whenever data riku used a computer so that was fun
gameplay - this was also presented as a movie in the bundle so i won't score it. i don't even remember how it was from way back when i played it
dream drop distance
story- 9/10. the games that switch between multiple perspectives seem to be my favorites and i think it's partly that it makes the story more interesting. the time traveling norts were a bit wtf but that's just an inescapable part of the series. inspired me to get twewy which i will be playing next. MEOW WOW!!!!!
gameplay - 9/10. flowmotion was really neat and fit the style well. i loved the pokemon aspect so much you have no idea. i was a little sad you couldn't meld command cards but it would have been Too Much with all the other stuff going on. a few fights near the end had some really dumb mechanics (the type where when you look up a guide it just says good luck) but there were also some excellent ones. i do think it lost a little something in the port because the stylus on 3ds was important. however there is nothing is quite as satisfying as seeing meow wow hit xehanort with giant bouncy orbs so I'm willing to forgive it a lot
union x/back cover/dark road
story - 9/10. i was shocked how much i enjoyed the story of these. i got very invested and i was only watching the cutscenes, not playing. really interesting world building and the master of masters was an instant fave. one of the only kh titles that passes (barely) the bechdel somehow. also could be retitled as kh: dead kids, because boy did a lot of kids die! extra points for maleficent managing to set major events in motion twice and being very eh whatever about it. love her for that. and the backstory of the xehanort/eraqus divorce, of course. i love a good divorce
gameplay - didn't play this one, just watched ELEVEN HOURS of cutscenes. no longer available which is hilarious considering how much important lore is in it that is referenced in kh3. hopefully they make it into a single player offline game someday with better gameplay
fragmentary passage
story - 8/10. very short but filled in some gaps. i love aqua so i was predisposed to love this one
gameplay - 8/10. it felt like a rough draft for kh3 and that meant it didn't have all the annoying extra crap kh3 added in and played pretty smoothly. i liked the little puzzles. it was a unique game and i enjoyed it more than i expected
kh3
story - 6/10. the fact i had to sit through entire disney movies worth of cutscenes brings the score way down. we did not need to see 3 musical numbers in frozen. if i wanted that I'd watch the movie. i just wanted to play the damn game. the majority of the game is sora got benched and has to get his groove back which was very disappointing for the climatic finale to the series. once i got into the end game though it was much better (i would rate the later game stuff way above a 6 which just makes my frustration with earlier stuff worse). re:mind added in the bits i felt were missing and i came away satisfied overall with the wrap up. axel/saïx had divorce arc three and then got back together finally 🏳️🌈🥂🎉. xehanort/eraqus also got back together as they fucked off to be gay in the afterlife. finally we are free of the norts (OR ARE WE???) and the master and the foretellers are slated to come back next from the looks of things. maleficent continues to hang out in the wings waiting for opportunities to #girlboss and I'm excited too see what cataclysmic events she sets off next
so that's it. i did watch the brief melody of a memory scenes but there wasn't too much new there. i may watch the cs from the missing link beta at some point. otherwise it's back to my life long journey of waiting for the next title to drop
gameplay - 5/10. ugh. i bought the game when it came out but between the full length disney movies and the over saturated gameplay gimmicks i didn't get far. this time i powered through and by the end i was enjoying it for the most part because I'd figured out what things to ignore and how to avoid them. attractions were the worst addition to gameplay ever. everything was too flashy. way too many instances of being locked in a "cool" transition animation instead of actually doing combat which broke up the flow of things. i missed the command deck and how much it let you customize your play style. i didn't like the keys being locked to command forms as much as the bbs forms since it meant if you had a keyblade with better stats but hated the special on it you were kinda fucked. this became less of a problem as the game went but was still annoying. overall felt like a step back from the others. they tried to do too much. oh also why were there ten thousand instances of having to learn new controls for some new mini game in every area??? just let me hit things i am begging you. it really felt like they went for cool spectacles over satisfying gameplay
general notes on all of them: i enjoyed the story much more this time due to being able to play them in order. the fact they all released on different platforms originally made the complicated story even more confusing since i couldn't afford to buy a new system every time a new one came out. i really hope they veer away from that practice in the future but i kinda doubt it especially since they've got another mobile game lined up already. while the disney stories were fun early on it felt like the story outgrew them (except for the characters who were in the main story as well like mickey and maleficent) and they were kinda a drag by 3. i doubt they can move away from those since they're the whole gimmick of the series but it would be better imo. deeply worried they'll start bringing in newer disney acquisitions.
one of my biggest complaints about the series has always been how few female characters there are and how little many of them are used. it got slightly better later in the series but overall was still not great, especially for kairi. i kept wondering if they added stuff for her in re:mind due to complaints about this.... the dlc felt like an apology for several things tbh. aqua was great but she shouldn't be the only one and even she got upstaged in kh3 when she's supposed to be the third most powerful keyblade master. weirdly enough maleficent was probably the best written female character. really wild how much she wove into the plot and affected events so much without even trying to (especially in union x). she should fire pete though (i think she should hire demyx)
I'd like to see them let you play as characters other than sora more often since that was always really neat (he's had a billion games to himself now). I'd love a kairi and aqua game but i can imagine square and disney both clutching their pearls over female protagonists
something i noticed was that playing them when i was older i liked sora much better. when i started the series as a teenager i found him annoying. as an adult i have more sympathy and tolerance for teenaged boys who are Going Through It. growth or something