Since I'm talking about animation, here's a piece from a game I've been developing, on and off... this guy is like the main enemy type from this beat em up I wanted to make.
There's an army of this guy, and they run at the player character from multiple directions, and she has to punch them to keep them from killing her. If you've played Castlevania, he's very similar to the zombie enemy that tends to appear early on in those games, tho Konami used that archetype in a lot of different games. The working title for the game I was making was "Konami Combat" lol I intended it as a really pure, unfiltered version of that style of gameplay.
I'll finish it some day.









