I just competed in Ludum Dare. a weird online competition where you have 48 hours to build a game in the theme. Ludum Dare 34's theme was “growing” as well as “2-button controls”. for this being my first one, i made something better than i thought i would.
My entry is an experiment of a few ideas i’ve been tossing around for a while - i’m calling it “outgrow”. It's a competitive plant growing game.
you’re probably asking yourself what the heck is a competitive plant growing game, and why would i ever want to play such a thing.
well, i can answer your first question but not your second, unless you wanna come over here and tell that to my face you little punk.
each plant is composed of alive nodes (the colored ones) that generate sunlight each turn. then on your turn, you use your sunlight to build more nodes branching off of your alive ones.
each node casts a shadow. if a node is in a shadow it dies.
kill all of your opponent's nodes to win.
play it please?












