Originally we had envisioned Left for Bread as a grocery store with possible future levels in more types of stores but design decided recently that our best bet with the amount of time we have left is to make one big level. So now it’s a Walmart. We’ve been joking about incorporating “Dark Walmart” into the game for months but now... we actually could.
The main idea for this level design would be that the Walmart is divided into sections, and each section has a “key item” that you need to find to get out of the section.














