It’s been only a week, and our game already features time progression, volumetric clouds, cloud shadows, some weather effects, a seasons system, and an alternative wind system that changes in intensity depending on the time of day — and more.
We’re building something truly magical, and we’d love to have you with us on this journey. Come join our Discord server and be part of it all: Discord Server BoringVerse Games
We’re building a new life simulator, and I need your input.
I’m developing a simulation game focused on what truly matters: life actually happening.
The concept is simple and powerful:
Smart autonomy for characters
Characters with routines, personality, and history
A world that’s alive (not just pretending to be)
But above all: simulation as the core of the experience.
Before moving into the next stage, I want to hear from you.
Yes, you — the people who’ve known exactly what the genre has been missing for years.
I’m opening a quick survey to help define priorities, expectations, and direction.
💬 I want to know:
What do you consider essential in a good life simulator?
Which mechanics actually make a difference?
Where do you think The Sims 1 and The Sims 2 truly excelled in this area, and why?
The project is in its foundation phase. This is the moment when your voice genuinely matters.
👉 Come participate and learn more: HERE
Let’s build this together from the very beginning.