QUIRK: AEROKINESIS.
basically, this is a breakdown of how kobayashi’s quirk works; the techniques he’s known for, and the extent of what he can do with this quirk. it’s a very broad ability.
the gist of the quirk is quite literally airbending, if you’re familiar with atla! the user can create, shape, and manipulate the very air around them. in kobayashi’s case, he can generate wind himself. there are other limitations, of course, and i’ll get into those in another post. because you can’t see air by any conventional means, it makes it pretty difficult to see where aero attacks come from; hard to block and dodge what you can’t see, right? and that’s just the most obvious advantage.
cyclone spinning --- first and foremost, here’s the reason we call him dr whirlwind! it’s his signature, big hitter move because it’s great for both offensive and defensive purposes. sho quite literally spins as though a tornado, causing general destruction, deflecting a large amount of attacks, and hitting top speed.
healing wind --- he wasn’t always known for his healing ability ( in fact, it’s always been a bit laughable until recently that he called himself any kind of doctor ) -- in fact, he didn’t really master it until about three years ago. he can heal himself and others, to a degree, by having air molecules extract harmful substance and bring in medicament at a molecular level. he can also use air molecules to regenerate / repair damaged cells and molecules. additionally, he can use air flow to provide more oxygen and nutrients to body parts! so, that means he could increase metabolism in the target and potentially use internal air pressure to close open wounds. this ability is not without consequence, but that i’ll get to in the limitations post following this one.
aerokinetic contructs --- so, this is the ability to create create tools, weapons, armor, and even appendages out of air. several limitations apply, to be expanded on later! aerokinetic combat -- basically, this is just using air to make attacks! i’ll expand on this on a separate post because i have waaayy too much to say here. aero-telekinesis --- flight, speed, surfing, walking
flight / air surfing. sho rides air currents that he generates! flight is a little difficult to control even now, but for the most part, it’s how he travels in even just day to day. like, why use transportation when you can just fly?
speed. he can go real fast by reducing air resistance and using pressurized air for propulsion.
air walking. pretty much exactly what it sounds like! he can walk right on air.
portal creation. also exactly what it sounds like, but for short distances! the maximum range that he can warp through his own wind is about 55 meters.
air current sense --- this is detecting changes and disturbances in the air; the main purpose serves as predicting where incoming attacks are coming from. atmospheric adaptation --- basically, this means that as long as there is some type of atmosphere, kobayashi can adapt his lungs physically to breathe that type of gas. limited electric generation --- by using or compressing air current friction. this isn’t by any means an all out electric ability, but the gist of it is that he can create an electric-esque current and provide a little zap here and there. additionally, electric attacks are generally speaking, pretty weak against him as he can use air to insulate the currents. enhanced breath / lung capacity --- what enhanced breath chalks down is the ability to inhale and exhale at extraordinary capability. his lungs are largely expansive and will take a long time to run out of air; that said, mixed with the ability overall to create air, he’s capable of producing winds directly from his mouth that are definitely more than a gentle breeze! pressure manipulation --- he does this by controlling air molecules. for example, crushing things when he increases air pressure, or causing vibration waves by releasing compressed bursts of air molecules. explosion inducement -- causing the air pressure from inside of something, living or not, to expand. that said, sho can either induce implosion by increasing external air pressure and causing a cave in, or he can have internal air... crush organs.
he’s never, yet, used this ability on a living thing, but he is aware that he can. additional abilities --
deoxygenation, by removing oxygen in a targeted space. because of the hazard posed to his allies in using this, kobayashi only chooses to do so when he’s cornered entirely by enemy forces, and sparingly even then. it’s a last ditch effort to temporarily suffocate his foe either long enough for him to capture them, or for him to flee.
sound nullification, by keeping the air still.
sound amplification, by increasing airwave vibrations.
purification of the air by removing hazardous molecules.
rot inducement by oxidizing the target area. this is rarely, if ever, used.
COMING UP: limitations!









