HERE WE GO! "SELECT RACER" SCREEN IS DONE AND FUNCTIONAL. I ONLY HAVE TO GENERATE SOME SIDE SPRITES AND AAAAAALL THE OTHER 28 RACERS. [#CruisinVixens][#lowpoly][#gamedev][#indiedev][#screemshotsaturday][#indiedevhour][#linkedoranean]

seen from Sweden
seen from United States

seen from United States

seen from United States

seen from Singapore

seen from United States

seen from United States
seen from United States
seen from Israel

seen from United Kingdom

seen from United States
seen from India
seen from Sweden
seen from China
seen from Netherlands
seen from United States
seen from France

seen from Montenegro
seen from Macao SAR China
seen from Türkiye
HERE WE GO! "SELECT RACER" SCREEN IS DONE AND FUNCTIONAL. I ONLY HAVE TO GENERATE SOME SIDE SPRITES AND AAAAAALL THE OTHER 28 RACERS. [#CruisinVixens][#lowpoly][#gamedev][#indiedev][#screemshotsaturday][#indiedevhour][#linkedoranean]
[DAY 013] Working a little more on the first enemy. Created a back door, the henchman now can shoot and the grenades!
I need to create the henchman resting, tho... and make a separated layer.
[DAY 010] And here we are with probably the last gameplay test I'll make. From now on the things I'll create will not affect what I have being doing so far.
So no more gameplay tests, now I'll make everything separated from the car and they will be attached to it on the game engine.
Some animation missing [shooting, getting hit, smoke, exploding and jumping], but I'll think about them now and later start working on the enemies.
I also considered changing the background and give some more detail, but I don't have to do right now. And I also want to make other weapons like missiles and lasers for the car.
[DAY 007] Thanks to the help of my friend Trevis I have come up with a better wave cycle for the river parts of the game. I also have changed the car mode, the wheels now stay in +- 30º and they have a separated cycle from the car.
This version still don't have the guns, but I have created on it. When I start making the sprite and cycles it will be included.
Now I need to animate the jump[from road] and landing[on water].
After that I need jump[on river], jump[from river] and landing[on road].
Lots of animation cycles hahah I want this game to be very pretty, even if the mechanics are really simple.
[DAY 006] Animation test for the basic gameplay. Still need to fix a few things, but that will come later and during coding. For now I think the game is moving forward nicely.
I have also added a few effects to the car jumping and landing. I'll post a better gif soon, when I start making the sprites.
That jump back to the road and the road landing are awful, need to make a lot better when I start coding.
The idea behind this tumblr is to post daily an art based on an Iconic female character, or real person, as a form of practice so I can finally start making my own stuff.
I'd chose to post them divided by theme so I could maintain control over the quantity of gals and dames I'd post and just to keep a list and inspiration.
I also tried to select really obscure characters just as the really known by everyone to keep a good variety.
I hope everyone enjoy the ride.
Shall we begin?