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Sophia longplay, playthrough, walkthrough, gameplay, attract & guide, complete with the extra race against Sharon L'Alles from the first Numan Athletics game. In order to race against Sharon, you have to clear all the events without skipping any and come 1st in the overall ranking. The original Numan Athletics never did that well in arcades by all accounts and it is somewhat surprising that it got a sequel. Which might explain why the subtitle Numan Athletics 2 got dropped for the English version. Even if all the characters from the first game cameo in it, either as a background statue in the Future Gate event or the exhibition race directly against Sharon, who is the canon winner of the first tournament.
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Technically not related to today's anniversary, but I noticed there was a sequel to Numan Athletics called Mach Breakers made by Namco themselves. This time however, upon selecting an event, a yellow mascot that made frequent appearances of what the player would do to partake in each category.
By recreating up to 12 events, I turned over to my alien mascot (who's also yellow as well) and instead of tracing the image, I followed carefully with poses that stay entirely true to the original via sketch poses while adding new features to accomodate a safer approach. And that's how I was minding my own business while everyone went crazy over Shanon these days.
Y'know, if Mach Breakers got an Arcade Archives treatment, we may have a shot.
Makoto Kotobuki from the Arcade game Mach Breakers comissioned by https://twitter.com/dogemario12
Published in Gamest issue 140 (April 15, 1994). Brief interview with an anonymous developer on Namco’s Mach Breakers, as well as a collection of illustrations for the game.
New translation! Today, we have an interview from 1994 with the developers of Namco's superpowered sports game, Mach Breakers, as well as a collection of illustrations! When are we getting that home port, anyways...?
Welcome to the War Crime Olympics. Up next, the 400m Communism.