Why did you decide to have the secret bosses not have voicelines and instead have the main bosses have them? I get that you want to stand out and be original, but voicelines are a staple in any secret boss in practically every AU and really help them to stick out, so not having voicelines just seems like a really weird and arbitrary decision. Why not just have it so that both secret and main bosses have voicelines?
See, the thing is, it's not just because I want it to stand out from all the other AUs out there, but also because I personally think that people shouldn't be obligated to make every spamton role have voicelines for their AU, as fun as that can be. And especially, this specific voiceline is what makes Spamton iconic, not necessarily his role. It feels like something you'd hear in an ad! You can always find another way to make it work without limiting yourself to that. You gotta try to be creative with how you handle "this person in this person's role".
Furthermore, the secret bosses [main antagonists] are still... them. Their personalities do not change, and their characters are still influenced by the Shadow Crystal in a way. So wouldn't it make sense that they keep their voicelines, but make it that they say different things depending on the situation? Beside, Retro Heaven [Cyber's World] is based on the 1990s retro era. So naturally, having sample-based songs with voices would harmonize well with the theme I'm going for.
Honestly, I feel like having voicelines for both the secret bosses and the main bosses would be... redundant? It would break the consistency that AETHERCREST mainly has.
In conclusion, I don't dislike AUs that have voicelines in the Spamton role. I'm merely clarifying why it doesn't work for this AU anymore.















