A few photos from the WCC show in Green Bay!

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A few photos from the WCC show in Green Bay!
After noticing a new “stable release” of the Snow emulator I took a look at the Mastodon account of its developer. The release w
"See" the Sounds of Classic Mac Audio 🔊🍏
We're working on the Pico-Mac port https://github.com/jepler/pico-mac/tree/rp2350-fruitjam to Fruit Jam https://www.adafruit.com/product/6200 and one thing we really want to add is sound support for classic Mac games and HyperCard stacks.
Coming soon! Sign up to be notified when these are in stockWe were catching up on a recent hackaday hackchat with eben upton and learne
Audio on the hardware we're emulating is pretty straightforward: every scanline of the video generator also outputs one byte of PWM (Pulse Width Modulation) data. We have 370 horizontal lines—352 visible and 18 during the vsync—at a 60.15 Hz refresh rate, producing approximately 22.255 kHz audio. That data is written to memory address $1FD00 http://www.mac.linux-m68k.org/devel/plushw.php so all we have to do now is pipe that 8-bit PWM signal either out to a timer on the RP2350 microcontroller or To the TLV320DAC3100 I²S amplifier onboard Fruit Jam, for that sweet, sweet 'Wild Eep' https://www.facebook.com/adafruitindustries/videos/1873371666122621
Sometimes I do repairs for friends and this was one of those times. I had three LC5xx analog boards to recap, two Sony caddy disc drives to recap (and repair as cap goo had eaten some of the pads) and a Mac TV logic board to finish a recap job on.
Took a couple of months but tonight I finally finished it and now it’s onto the next.
Flap Flap Flying Toasters on Fruit Jam 🕊️🍞💾
We grew up with a Mac Plus/512K, so getting the Pico-Mac 68000 emulator https://github.com/evansm7/pico-mac working on Fruit Jam https://www.adafruit.com/product/6200 with 1MB+ of RAM was a high priority for those nostalgic vibes.
Coming soon! Sign up to be notified when these are in stockWe were catching up on a recent hackaday hackchat with eben upton and learne
We've got HSTX DVI output plus PSRAM working https://github.com/jepler/pico-mac/tree/rp2350-fruitjam, which means 4MB RAM—that's the most you could get into a Mac Plus and enough to run System 6! https://en.wikipedia.org/wiki/System_6 Please note that System 7.1 was the pinnacle of software design, but System 6 was also pretty good. System 6 had some nifty features, such as the "Extensions" and "Control Panel" system programs, like After Dark with the famous Flying Toasters https://en.wikipedia.org/wiki/After_Dark_(software).
Note that we're still working on audio, so you can see the high byte of the memory space used for audio that we've mapped into the video RAM for visualization. http://www.mac.linux-m68k.org/devel/plushw.php has more details on how that works - its 8-bit PWM audio reads "one byte per scanline." We'll have that output on the I2S DAC for speaker or headphone output.
What were your favorite extensions from the classic Mac era, and why was it Talking Moose? https://talkingmoose.com
Playing Our Childhood Mac on the Fruit Jam 🍏💾
We grew up with a Mac Plus/512K, so getting the Pico-Mac 68000 emulator
Run the popular umac emulator right on your Pi Pico! - evansm7/pico-mac
working on Fruit Jam
Coming soon! Sign up to be notified when these are in stockWe were catching up on a recent hackaday hackchat with eben upton and learne
was a high priority for those nostalgic vibes.
We've got HSTX DVI output plus a USB keyboard and mouse
Run the popular umac emulator right on your Pi Pico! - GitHub - jepler/pico-mac at rp2350-fruitjam
and with a little effort, we built a 2-megabyte "disk" with some of our favorite games and apps:
MacPaint!
MacPaint is a raster graphics editor developed by Apple Computer and released with the original Macintosh personal computer on January 24, 1
Lode Runner!
Iconic platformer arcade game for the first Macintosh. An arcade-style game that pits galactic commando against a gang of guards in a que
Shufflepuck Café!
One puck, and only two competitors. One is the computer, and the other is, of course, you. You get a chance to match your skills at this Air
What were your favorite games from the "classic" Mac era?
Browsing HyperCard stacks on our RP2350-based Fruit Jam 🍏📂
With a little more tweaking, we've got a nice big 12MB disk image loading into our Pico-Mac port https://github.com/jepler/pico-mac/tree/rp2350-fruitjam to the Fruit Jam https://www.adafruit.com/product/6200 — that 16MB of internal flash is coming in super useful now!
Coming soon! Sign up to be notified when these are in stockWe were catching up on a recent hackaday hackchat with eben upton and learne
That means not only can we run System 6 but also install some nice software like HyperCard https://en.wikipedia.org/wiki/HyperCard !
As kids, we loved playing and making HyperCard stacks, so it's neat to see that we can still navigate the classics on an RP2350. Many stacks have music or sound effects, so we'll revisit these once we get audio playback working.
Susan Kare
"Susan Kare is an American artist and graphic designer best known for her interface elements and typeface contributions to the first Apple Macintosh from 1983 to 1986. She was employee #10 and Creative Director at NeXT."
https://www.moma.org/artists/38483 https://www.moma.org/collection/works/188382?artist_id=38483&page=1&sov_referrer=artist https://en.wikipedia.org/wiki/Susan_Kare via https://www.readjpeg.com/