Notebook LM with transcripts of chat sessions between The Sims 2 developers (Maxoids) (2003–2008) and players. This notebook makes it possible to deeply explore the game’s development history from firsthand accounts, the evolution of its mechanics, and cut content, as well as to get a feel for the atmosphere of that era.
Here you can learn about the team’s sources of inspiration (for example, a love of bubble tea and grilled cheese), their favorite features (streaking, cowplants), and the jokes and mishaps that happened during development.















