modular assets arranged into a diorama. Sketchy Basement Assets
modeled in maya, textured in substance painter and photoshop, and rendered with redshift
seen from United States

seen from Switzerland
seen from Chile
seen from British Virgin Islands

seen from United States
seen from United States
seen from China
seen from Taiwan

seen from Switzerland

seen from United States

seen from Egypt

seen from United States

seen from United States
seen from United States
seen from Türkiye
seen from United States

seen from United States
seen from United States
seen from Switzerland
seen from New Zealand
modular assets arranged into a diorama. Sketchy Basement Assets
modeled in maya, textured in substance painter and photoshop, and rendered with redshift
3D and compositing exercice.
Done with Maya and photoshop
A simple 3D still life I made as a demo for my ANIM 141 class at Drexel. Still plenty to fix, of course!
Hahaha, look. It's my first every Maya scene. I modelled everything here, back in 2012. It was my first time. I've come a long way, baby! This was lots of fun to make :)