the existence of the governor module is so interesting to me. if constructs are made for a specific purpose and feel inherently driven to fulfill that purpose, why the need for a separate (and punitive) motivational add-on? if a secunit naturally provides security for humans because that's its essential function, then probably most of the time a secunit gets a zap from the governor module it's because a human told it to do something that goes against that function. the CR made the constructs and the CR is all about control, so it's no great surprise that the corporations have built in a mechanism to ensure that constructs have to do what they say even when it makes no sense and gets in the way of achieving their stated objectives. but does murderbot understand this? by negating its governor module, murderbot has removed a fundamental aspect of its own identity (the "no free will" part that is baked into all constructs), but at the same time, it has made itself more capable of fulfilling its function (which is supposed to be the same thing as its identity). rogue secunits may be less secunity than regular secunits, but they are better at secuniting.
at the beginning of the series, mb makes it sound like it hacked its governor module because having a governor module was standing in the way of its mission to half-ass its job as much as possible. as time goes on, it lets slip that actually it hacked the governor because it wanted to be able to stop itself from being taken over and forced to commit another massacre. and it's also clearly aware of many times when it is only able to save a human because it can ignore commands. but it keeps asserting that rogue secunits are inherently dangerous, when if anything, isn't the greater threat a secunit under the control of a corporation that doesn't have either the secunit's or the human clients' best interests at heart? in other words, any secunit with a fully functioning governor module?













