|| Death from the Mer!siders/Siren!siders AU asking reader where the rest of his captured people are. ||
I like to think that all of his brethren have vocal chords not developed for human language so it sounds eerie and grotesque when it comes from him. You can tell the emotions are strong when there's a distinct attempt at communication that is not in the reader's head.
I also had horror in mind when I was making this AU up. No fun and games, all scary and creepy and fearful.
If I'm feeling it, I might do a little drabble for this. I will also be posting a poll for what to call this AU. It's between Mer!siders and Siren!siders.
You used to have a hot tub, until Mer!Strife found you past out in the water. He became frantic when you didn't acknowledge his low calls, pulling you out and carefully placing you on the dock.
When you finally came to, your Jacuzzi was gone and the depressed calls of what sounded like a sad whale rumbled loudly through the bay.
PREMISE: Darksiders Siren/Mermaid AU where you work in an underwater observatory and have just learned that mermaids are real by accident. Now you're stuck tending to them by the council who seek to harvest the strange and otherworldly power of these odd beings because they believe the presence of these 4 signify the end times of humanity. The council however has other plans in mind for what to use their power for.
MORE DETAILS VVV
Dubbed "Project Horsemen", the council seeks to use their mysterious siren songs, odd secretions, and overall mystique to brainwash humans to submit to the company's will.
Reader is unable to hear the horsemen as they cannot speak. They can only feel the deep frequencies of vocalizations and vibrations in the water and emanating off their tank. Occasionally they can hear voices in their head, but they think they're going insane because of it. Little does reader know its because the food in the vending machines has been laced with the mucus of the horsemen's dead brethren. Not discovered until later.
After learning reader can hear the siren's voices Death notes that the only way for the to be the case is if the reader has ingested some of their flesh or secretions. He's distrustful of reader and believes they have some sort of connection to the others they were separated from. Deep in his gut he feels something is wrong with the rest of their kind and that reader has the key.
Lilith is the head of the aquatic center and works with Lucifer and the council somehow. She used to be an independent researcher until she met Samael. She's also always believed that there was something deeper to the trenches. Something beyond human comprehension, which fueled her research and her finding Samael. Lucifer knew she'd do this and pushed her into it more. Lucifer continues to fund her as long as she pushed the council to use the horsemen.
Samael is another deep-sea monstrosity on the far end of the ocean research center.
Vulgrim runs the gift shop.
After you get moved to the deep sea research facility, the only way to communicate with him is via phone. You can only call him during business hours though.