hey gang, is there anyone out there who is well versed in meshing that can give me a bit of guidance? i'm so almost done with this mesh but i'm just having a couple of small issues in game that i would like to fix! thank you thank you xoxoxo


#dc#dc comics#batman#tim drake#batfam#bruce wayne#dick grayson#batfamily#dc fanart
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hey gang, is there anyone out there who is well versed in meshing that can give me a bit of guidance? i'm so almost done with this mesh but i'm just having a couple of small issues in game that i would like to fix! thank you thank you xoxoxo
Okay, I need some help! Everything looked fine in S4S but when I go to test the gown out in game, the swatches look weird and it makes the entire Sim invisible? Does anyone know how to fix this?
Hello Rented Space! I hope I won't bother asking you this. I'm new to hair conversions although I believed that I knew the process. But then searching your Tumblr I found a photo of your work on the mesh of the TS3 Island Paradise Waterfall Braids hairstyle before finally converting it and now I have the doubt why is that step for. I mean, you opened the mesh in that 3D program in order to... what? To reduce vertices? Polycounts? I hope I've explained myself but I didn't know about tha step!
Hello hello! It’s no bother at all :) As for the wip of the waterfall braids - I open TS3/TS4 meshes in blender in order to take apart the “layers” of the hair, so to speak.
Sometimes a transparency issue happens when converting TS3/4 hairs to TS2; because TS2 has a silent (and stupid) “rule” about opacity and hair layering, which can sometimes cause overlapping chucks of hair to become transparent (I believe this was introduced with the Pets EP). So in order to avoid (or fix up for existing conversions) I go into blender and rip the hair layers into separate groups and then reorganize in milkshape.
And of course sometimes for higher poly hair I do use blender to reduce the count, but that’s not necessary for EA made hairs, since they’re generally pretty good about keeping a low polycount. Although sometimes they have crappy hair like the waterfall braids which looked like it was copied five times and moved a fraction for no reason that I can see?? =_= Which is veeeeery unnecessary...
Anyways, I’m getting off track |D but if the hair has no transparencies issues that you can see, and isn’t 20million polycount, then you don’t have to worry about that step :)
Need help in finishing a 3t2 conversion clothes
I made a topic in Garden of Shadows asking for help on a 3t2 dress I tried to make for my followers gift. If anyone with more experiences then me wants to try and help that would be great.
Meshing Help (necklaces)
Hi all, I’m looking to start making CC but I’m an obvious noob. I really want to start with necklaces because I need to make certain ones for a specific gameplay. If any of you simblr cc creators have any tutorials or anything that may help me I would really appreciate it. Thank you so much for your time!!
So I wanted to add a new swatch to my twinkle shirts but I opened everything up and then realized my twinkle shirts looked horrible. I’d like to redo them, but I don’t know how. My problem is putting a picture onto the shirt itself.
Help?
Adult to Child S4?
Anyone have a tutorial on converting Adult to Child clothing?
I have a project I am working on and I would also like to make a child version.
The item is a new mesh for Adult Females.