Character Summaries #3
Pent Mocca Robot Master Mode: Snake Man
Before he gained his RM Watch, Pent was closed off and often mistaken for mute due to how little he talked. As a result of his solitary lifestyle, he’s not accustomed to working on a team. He often does missions by himself, and this is usually followed by a “we’re supposed to be a team” talk from one of his teammates. Despite his social awkwardness outside of combat, he’s online friends with Aster (who becomes Plant Man) and has found common ground with Shihkov when he and Maksim first moved in, often asking the former things about Toad Man. He has three pet snakes (four if you count the giant, robotic one he has) that he loves like family, and he doesn’t treat his Search Snakes any differently. He doesn’t have a lisp, but in RM mode, he draws out his s’s to keep up the whole snake theme. Overall, he’s well-meaning, but comes off as creepy sometimes.
Michael Attra Robot Master Mode: Magnet Man
Michael is an aspiring roboticist, the leader of the Mega Man 3 team, and something of a mentor to Henri. He taught Pent to fix his Search Snakes on his own, and was a large help in innovating the RM Watches Dr. Wily made. He defected due to Wily making him work to the bone, and when he learned Wily copied his plans to make more RM watches, he...didn’t take it too well. Along with that, he helped Henri make his watch, and helps Dr. Light with minor repairs in the rare chance Auto isn’t available to help.












