I remember reading somewhere that Visual novels are not genres but rather mediums. And that game devs should start promoting the premise of their games rather than try to sell it as a visual novel for VN fans. I remember reading how marketing it that way helps sell the games better because people would start playing it because they like the story not because of its niche.
This also helps developers to create unique games people want to play and reach a wider audience. Like, eventhough disco elysium isn’t really a VN on like a UI level or gameplay wise. It’s still considered as a VN (despite people saying otherwise) because it technically still fits into VN checklist.
…… It’s currently midnight and I’ve been scrolling tumblr and Twitter to find this post so if anyone is kind enough to find it please tag it here.
Thanks <3








