http://davventura.altervista.org/curse-of-the-azure-bonds-il-risveglio/ Sono passati circa quattro mesi da quando il gruppo di #PoolofRadiance ha sconfitto il demone #Tiranthraxus vedendolo risucchiato dentro la #FontedellaRadiosità su volere del suo padrone, il dio #Bane. Erano i mesi di #Mirtul e #Kythorn secondo il calendario comune dei #Reami, adesso siamo in #Marpenoth o Cadifoglia (Leafall) e i Reami sono dominati dai colori dell’autunno. https://www.instagram.com/p/CGkuPcmpxsa/?igshid=3y6itteb3dqj
Having spent much of the month of Mirtul restoring my lost poetry from the Faewild and aiding Song of the Sealark in creating a teleportation circle between the Library proper and its newest aquisition, I decided to get out in the city of Waterdeep, now in the early summer.
I thought it only proper to repay the Church of Chauntea for their aid with my arm (which has regained most if not all functionality at this point). Oleander Pendergrass is such a charming fellow, greeting me as Bad Vibes Dude. Truly, he’s correct. I can deal with that later; this deal has not soured yet. Perhaps I should seek Nem after this — I might be losing touch with his advice. I wonder how he is.
Oleander asked me about the badger who “vibe checked” me the last time I visited, as Chip has apparently gone missing. I do hope they find him. A small white cat then instructed me to meet in a manse in the North Ward — druids are such strange folk.
I assembled the present members of the Library staff (we all have had dealings with the Church in the past; it makes sense to continue to foster good relations) and went to the Emerald Enclave. The folks there offered us membership — which we all accepted, though not institutionally. The Library will remain officially unaffiliated, though most of the present staff agreed to join these friends of Chauntea.
The Emerald Enclave in turn sent us out to the northward hamlet, as there had been reports of animated scarecrows causing trouble. There had not yet been fatalities and as such the Guard had not bothered to be involved.
We walked down to the village and luckily found an older man who was happy to tell us of the plight. The scarecrows had killed some of his cows. He offered us a “lucky sword” (the item was not magic in any way) despite my urgings that he keep such a valuable weapon for his own defense — Luna took it to pacify him. It was better for her to do so, as I already have a sword of my own, Hiss is perfectly capable of summoning his, and Sig does not use blades.
Locating the damned things was easy with Sig’s flight, though the walk over for the rest of us land-bound creatures was less enjoyable. Lo and behold, four shambling scarecrows. I’m very grateful for Tamworth’s spell-tinkering; the scarecrows are extremly flammable, but so is the wheat around us. We were not out to cause more damage — his Harmless Fireball works wonders.
As expected, the scarecrows were just vessels for vengeful spirits. I attempted to speak with them and ask them what their purpose was. They had been killed (obviously) by some... green things in the forest. I could not ascertain more as they were quite mad.
We slew them handily and returned to the Library. I ought to do some digging into that. Especially as I find myself unable to pick up new spells — quite frustratingly, I discovered that this power gate is an aspect of my pact. Truly unfortunate as I was so hoping to find a familiar for myself, perhaps one of those lovely little birds from the marshes.