A few years ago, my good friend Heidi Gustafson asked me if I wanted to collaborate on a visual project that involved symbols and chance. The basic idea was to create a way to randomly select three symbols to be synthesized into new concepts. We called the project Mixtum. Figuring out how to physically create Mixtum required a lot of prototyping and testing, but eventually we were able to create an edition of 100 letter-pressed, functional boards that we were really happy with. Because Mixtum is such an open-ended tool, it’s been used in many disciplines, like art, music, cooking, dance, writing and divination. We've even been able to present and play it at the American Visionary Art Museum, University of Maryland STAMP Gallery, at summer art classes at the Smithsonian Institute, among other places.
Eventually, I hope to be able to build a web application that would mimic the functionality and feel of the physical game, but until then I’ll have to be content with this text-only version that I put together:
http://repl.it/Mzh/2
Can’t wait until I can use Ruby to work with IMAGES.












