I’m continuing to learn with Blender! Here’s four panels from an eleven panel sequence I did for Sidon on Patreon. To see the full sequence, feel free to check out my $2 SFW tier:
https://www.patreon.com/belliesandburps
So, for as much as people love Sidon and crave seeing Sidon content, one of the reasons why I never did anything with Sidon was because his model was a nightmare to deal with. The mesh didn’t let you bloat his stomach without it looking like a janky egg, and the eyes weren’t rigged to let you move them around naturally without the whole eyeball jutting out.
But thanks to Blender, I was actually able to edit Sidon’s vertexes to let his stomach bloat more spherically and naturally, giving it a much thiccer, sloshier appeal. I also used sculpting to let me animate Sidon’s eyes without rigging, which is way easier for eyeballs like these where you’re mainly supposed to animate around the texture instead of rig it naturally.
On top of that, I even used vertex editor to give Sidon a bellybutton that I then texture-edited to make more visually appealing.
No models are safe from my shenanigans... >:)

















