The basic parts of my new dungeon have been completed, as well as the rooms for interior representation. Modular rooms for creating multiple scenarios. For many reasons I came up with this design, but mainly because it covers my own practical and aesthetic needs. The design of the first rooms have a more "general" look, but in time more specific and thematic rooms such as prisons, libraries and palace rooms will follow. I used some of my shatter scenery I had but I will definitely need others that are more appropriate for a dungeon. I have a few hundred ideas for this never-ending project. I am waiting for your opinions and criticism.