okay something that has upped my writing for dnd by far has been the Monster Culture (Seven Theses) by Jefferey Jerome Cohen. If you’re a dungeon master, game runner, or a creative fiction writer I highly highly recommend reading the whole thing but I’ll summarize the big points here~ (p.s. this is religious studies theory but it is so important in implementing for your own writing)
The monsters body is a cultural body
the monster is a reflection of the society itself. It is all fear, desire, anxiety, and fantasy. It is both “that’s which reveals and that which warns”.
The monster always escapes
This doesn’t mean that once you kill it it’s not gone in the form it took. Maybe it evolves. “For who is the yeti if not the medieval wild man? Who is the wild man if not the biblical and classical giant?”
The monster dwells at the gates of difference
Represents an object / creature that is outside of normal ways of thinking about the world as duality (monster is ambiguous). Because the monster is neither animal / creature human or land animal. Things that are called monsters are projections of societies indifference or disgust
The other thesis are phenomenal, they’re not intended to craft writing but rather as a reflection for how monsters have been used societally. But highly recommend the read.













