Some sketchbook doodles of some of my characters! These are some lads I've had in my head for a little while now- a few of which have pages over on my toyhouse.
Premise of the world & some character descriptions under the cut!
(Bear in mind all the toyhouse pages are WIPs and some have super old info / refs on them that are pretty out of date.)
The basic premise of their world is that rifts have been opening up across time all over the world and dragging things in, bringing them to a realm outside our own. This new realm is similar to Earth, with the exception of different continents and the giant rift in reality splitting the world in half. Everything near the rift is barren and occasionally unnatural creatures will claw their way out of it and attack anyone unlucky enough to be living nearby. These creatures are attracted to large concentrations of people, so most population centers have been built as far from the rift as possible, with those unlucky enough to be refused entry living in small communities.
In order of arrival to the realm we have the following:
MouthEye (Usually referred to as ME)
A void creature from the opposite side of the rift. The realm's most recent 'overseer' sent by the more powerful beings on the other side to keep tabs on the realm. The mortals see him as a terrifying godlike entity, however he's seen as more of a fuck up to the rest of his kind. ME has delusions of grandeur and aims to rule the realm, eventually pushing forward through the tears they open up and take over Earth. His higher-ups like to keep a close eye on him, waiting for him to fuck up so they can replace him with someone better equipped to do the job.
Doc / Sawbones / 'The Good Doctor'
Another creature from the other side of the rift. Broke off from his people to live in relative peace- not necessarily a 'good' guy, more chaotic neutral. Has the ability to speak through radios, very rarely speaking with his mouth as it tends to drive mortals mad. Acts as an apothecary owner in the middle of nowhere that hands out strange cure-alls to those who seek him out. As bizarre as his treatments are, they always seem to work perfectly without explanation. Has a tendency to eat the odd traveler or two if they come by him by chance instead of seeking him out. Oddly good friends with Sigurd, whom he treated to fix the void infection that was taking hold in his fingers.
The Knight
Nobody knows who or what The Knight is, nor how long they've been roaming the wastelands babbling jibberish to themselves. Unbeknownst to most, The Knight is comprised of a house of nobles from an unknown period who were merged into one upon their house being absorbed by the rift. They always give a different answer whenever anyone asks their name, and each member of the household can take over the body at any one time. Nobody knows what The Knight looks like under the helmet- at least none that have survived.
Sigurd
Having lived in the new realm for many years, Sigurd has picked up the basics of survival deep in the wasteland as well as a knack for scavenging and repairing lost things that land there. The proud owner of a thrown together jeep and Spas-12 shotgun, Sigurd is a bombastic and eccentric character, who has a particular fondness for Rex's animals. Sigurd had two of the fingers on his left hand taken off by a void creature, but was saved from infection by one of Doc’s cure-alls.
William 'Rex' Jameson
Rex has a few years experience in the realm- enough to survive in the area just outside the wasteland. Softspoken and kindhearted, Rex has a love for paleontology and a knack for necromancy, resulting in his menagerie of undead dinosaurs that he keeps on his farm. Julep was the first, a microraptor with perhaps one braincell- two on a good day. She tends to try to eat anything she can get her claws on, usually without much success. Another is Atlas, an achillobator with a personality akin to a giant, mischievous cat.
Charles Palmer
Originally a highwayman on the run back on Earth with a distinct love for the stars, Charles paid to be taken in by a pirate ship by the name of the Dreadnought and ferried to another country to escape the law. On the journey they were caught up to by the British navy. During the ensuing fight he summoned ME, who fulfilled his wish of escaping somewhere the law could never catch up with him. The ship was torn apart by an unseen force, killing the crew of both the Dreadnought and the British ship. Charles woke up in the new realm, having got his wish at the cost of living in this unforgiving realm, as well as an unknown ashy infection slowly clawing its way up from his right arm.
Bristol ‘Shanty’ Foxwhelp
Bristol was a crew member on the Dreadnought, alongside his partner Arthur ‘Bluejay’ Calvary and their pet one-eyed iguana Angus. The two barely survived the onslaught brought on by Charles’ deal, struggling to keep the ship afloat in the aftermath of the attack. The Dreadnought ended up being pulled through the rift, hurtling through the sky and landing in the wasteland. Arthur was injured in the crash, leaving Bristol to travel in search of help. It turned out the two arrived in the realm much later than Charles had due to the distortion of time- by the time Bristol met with him and Rex, he had been living there for months. The group returned to the Dreadnought to find the entire ship in pieces and Arthur missing. Bristol is usually fun-loving and outgoing, often the life of the party alongside Sigurd. The two are unlikely friends due to their seafaring nature. He isn’t yet aware that Charles is the reason for the Dreadnought’s crash- finding out the companion he’s been travelling with was the cause for his partner’s supposed death would destroy him.