Mozilla Factory at MozFest 2015
Mozilla Factory team participated MozFest 2015 in London! This year, we brought, “Co-mozilla Lab: Create your own projection mapping show“, “MozOpenHard : CHIRIMEN“ and “Fabble : Web based documentation platform“.
Masashi Yamamoto of Co-Mozilla Lab brought a workshop using parapara animation, which is a web based animation tool. The workshop is not only making an animation but also making a 3D object from cray. Participants are able to combine their 3D objects into parapara animation. The teaching recipe is available on Fabble.
MozOpenHard Project participated in WoT garage where various Web of Things projects come together in one place. Last year the project held a workshop to discuss about hardware specification of their Open source hardware. This year the project came back with actual board with B2G and WebAPIs for I2C and GPIO installed!
At the WoT garage, the project demonstrated 2 activity. One is a digital signage system using CHIRIMEN to explain the environment. The demo is developed by Satoru Takagi a member of the project. A projector displays picture of the open hardware on screen. By touching red dots or pressing a hardware switch, the explanation of hardware pop up and video starts. This interactive signage system is all written in HTML,CSS and JavaScript and running on Gecko. Therefore, all signage data can be made by a front end Web developer. The system also capable to get values from sensors or control actuators connected via I2C and GPIO.
Another demo by Daisuke Akatsuka is WoT educational kit using CHIRIMEN, as shown in the picture bellow. When developing a software to control hardware, it maybe difficult to find a problem in development. In this demo, developer can preview the result on screen when he or she is writing a code to control hardware. If preview screen is working OK, problem should be in hardware side, if preview screen is showing different result, problem is in the software.
Fabble team also exhibit their activity in MozFest. Fabble is a Web based documentation system to record various project such as digital fabrication, teaching plan, lab experience etc. Ryo Oshima, the main developer, also held a workshop to use archived project and reuse it to create something new. Fabble was also used to share Parapara animation’s teaching recipe.













