FULL Narcome world building ( I think finished. Also extremely long )
basically the four people with wildly different backgrounds, fighting styles, jobs, birth homes and beliefs are forced together by the government of Skyline to pretty much either make peace or ya know 💀 the leader of the Sub Terra.(the cities is mostly inspired by arcane btw, love that show) The person who is in charge of Sub Terra is pretty much a total wild card when it comes to everything and has committed several crimes causing a large bounty on her head. The four all have to travel together through many different cities to collect info on her and learn to either like or hate each other. Only time will tell what these guys do to each other 👹
Kingdoms
Skyline
This is basically where you supposedly become rich. It’s swarming with people hoping to make a living, or just really rich people watching everyone else. There are good parts of the city, some bad. But mostly good. It’s a city where most people either want to live or already live in. People mainly live by themselves so they often rely on themselves but do care about people like their neighbors. People from here often vary in rudeness. Some people are very sweet and will say sorry even if it’s theother persons fault while others will not hesitate to knock you out if you get them mad. They do have self control though. Mainly large shops and bars with big apartments. Called the city of growth due to how many people are there growing the community and culture. The King is old yet not that smart. He’s spoiled and people actually want him to step down. He probably will if I make this a story. (Hostile city when it comes to war)
Sub Terra
Not the most ideal place to live. Very dangerous as many scary and deadly people are searching for power. The people who live there aren’t getting payed enough to be able to leave most of the time, and the people fighting for power know that (that’s why they want power) and the kids that live there often have to fight to survive, sometimes at really young ages too. People either look out for themselves or just their family. People from here are often rude and will hurt you if you get on their way, unless they were of course raised right. But everyone here has to go great lengths to survive so it’s best not to get on their bad sides. Mainly large towers and broken down buildings and warehouses. The city is often called the city of death because of you don’t know what you’re doing then you could get seriously hurt or killed. The Queen is cold and dangerous. She’s very strong and can easily hurt you.(Hostile city when it comes to war)
Outlands
for more peaceful lands to live in, the outlands are the place to go. They aren’t too far from either cities but aren’t close enough where the people living there are in danger. Pretty much no crime, and is a safe place to go for refuge or just to visit. Not many people live in the outland towns but it’s still nice. Everyone helps each other and keeps each other safe. Some people will even trust someone new to the village alone with their kids. The people here are some of the sweetest people you might ever meet. They do t even know what being rude or mean is at this point because everyone is so nice. If your mean and visit one of the villages in the outlands you will probably completely flip and before nice. Also the Outlands aren’t one big city like the others but in fact bunch of different villages outside the other cities boundaries. Mainly farms, waterfalls, hills and cottages. It’s called the city of family because you will be treated as family no matter who you come across or how you as a person look. There’s also broken down castles here said to have vampires. (Peaceful nation when it comes to war)
Stranta:
Stranta is a port city. It is successful like skyline but not as popular. It is the city with the best education. It also does really well in fishing and is often distributing said fish to other cities as well, since it has easy access to the water. The city also has some of the best engineers so they are a bit more advanced (They have planes and blimps) which also helps with delivery. Their delivery system gives them a large amount of money, which helps them out. People often call it the city of building hands because new projects are always being made.
FrostZone
-It’s the strongest empire and has the largest population. Its obviously cold based off of the name. It’s not cold to the point where only people born there are used too, but its easier if that’s the case. Many people often reside there to seek protection because of the power, as well as rumors about the queen being a sweet person when she’s really a independent and more on the ruthless. The Kingdom is mainly mountains and frozen lakes. The people there are cold hearted and strong people. They are often loyal to only certain people that they respect.
•Mack Island.
Mack island is a large island off the coast of northern Skyline. It’s a place where some crazy criminals are sent to atone for their crimes. It’a beach like for the most part, but the people there have the supplies to live. They have enough to build small huts and fishing supplies but can’t make any boats back home. (1. because they made sure they didn’t have the supplies 2. The ocean was aggressive over in that area) Since it was an island with criminals it was quite dangerous but the people there were trying to get better to go home. This place isn’t necessarily a kingdom or a nation, it’s just an inhabited island. Parents use this place as a scare tactic so they stay in line. (For example, “Don’t do that or you’ll get sent to Mack Island!”)
Peace land forest
Like Mack Island, Peace-land forest isn’t necessarily a kingdom. It’s just the forest where most magical originated beings come from (Vampires, Moshers, etc) People say it’s where all magic comes from because magic is strongest there and will get enhanced in strength of you enter the place. The queen of sub terra wants to take over the place because of this. The forest seems to have a mind of its own and only lets kind hearted people
into the forest. It has a boundary to keep this in check. People often keep to themselves but there are small villages in the area scattered throughout.
jobs
•Tavern keepers. Tavern keepers are actually quite respected because of their ability to take care of things and manage large amounts of people. They often manage their time well and are quite friendly people. They aren’t afraid to get their hands dirty when it comes to making sure that everyone is safe and respected during their stay at the tavern.
•Farmers. Farmers are often friendly and are willing to help you out if you need it. They are also quite respectable but not as much as medical aid or bounty hunters. They are the cause of most food throughout the nation for quite good pay as well.
-Assassins. Very swift and quick people. You know what they are.
•Teacher. Teachers aren’t that high up in the paying pyramid because not many people think highly of teachers (not even government officials.) They are often sweet and hardworking people who try their hardest to make sure their students feel safe and equal. There are of course the mean teachers that nobody likes but they aren’t important.
•Bounty hunters. Bounty hunters are respected by some but not by all. Some people think of them as lazy people who mainly stay at the bar all day. Most of the time that’s not true and they actually spend time doing very dangerous jobs
-Detectives. They’re rare but very smart people. And ya know, are detectives. Odviously
•Medical aid. Medical aid is the highest respected job in the nation. They often go out of their way to make sure that everyone else is in the best condition. They sometimes go out on the battle fields to heal the soldiers during ongoing battles. This job is very dangerous and high stress a large amount of the time.
•Army soldiers . It’s pretty self explanatory. There is a hierarchy thing then it comes to soldiers though.(Commander —> knight —> soldier —->Guards —->Guards in training) Different types get different pay, and often work for different people
•Engineers/Tech jobs. Very well paying jobs. Many people want to become someone working int the tech world because it’s a job world that’s picking up the pace. Many people are becoming rich from their inventions
•Arena fighters. Arena fighters are people who are pretty much broke and have more muscle than brain. Yeah there are smart arena fighters but those are few and far between. It’s actually easy to get money as they get their money from bets.
•Arena referees just fed the arena matches and get money from how many people are watching.
•the shady businesses (if you know what I mean, but in a world with kingdom kinda way.) They basically get the best fighters to keep their power n stuff or something
•Messengers. Messengers are important because they are trained to get messages across the country in the shortest amount of time. These could be messages of war, death, etc etc.
•Pirates. I know being a pirate isn’t really a job but it works. They just complete tasks on the ocean for money from the shady people in the back of the alleys, ya know like Cousin Sean! But in reality they either do that or steal from each other.
•Smugglers. Smugglers are people who steal things and then trade them with other smugglers. Smugglers actually have meet up spots where they go
for trading. the trading is usually with gold or the objects found while stealing. Pirates and smugglers often work together
•Maids/Servants. Mainly self explanatory but they get payed a lot. It’s also hard to get hired as a servant in this universe because most royal families have a high expectation for cleaning
-Defender. They’re basically bounty hunters but for royals and the King. Bounty hunters and defenders are often seen as enemies, even to some of them. Defenders get hired to get rid of or capture people who are seen as threats to the royal family and make sure they don’t do anything or stay away from them. They are physically adapted to the location and the terrain
Magic system
•Only around 3/4 the population has magical powers, and most of the time it’s hereditary type of stuff
•So if your dad was born with Fire magic, you’re likely gonna have it too. But if your parents have two different magic types the odds are 50/50
•Powers are things that usually happen in nature or are caused by nature (Ie: lava, plants, wind, electricity)
•Magic ability is actually a bit controversial because the people without magic feel like they’re powerless against literally everything
•sometimes instead of your powers being 50/50 if your parents have two different types of magic it mixes and makes a completely new magic type (Fire + water might make ink magic) (I also call it Mixed magic or just MM)
•It’s very rare to have mixed magic though so it probably won’t happen
•Having magical powers with non magical parents is extremely rare but is seen as good luck
•People usually use it to help out with their lives and only use them to fight if it’s part of their jobs
•It’s determined by a large birthmark somewhere on their body. (Most of the time it’s on their back or somewhere on their wrist)
•Certain magic is more common than others. The list goes as followed
Fire - - - > Water - - - > Forest - - - Rock - - - Lava - - - lightning - - - > shadows- - - > Light - - - > any type of mixed magic
•People can easily use their magic together to use in battle
•Certain magic like rock and water are better at defense then stuff like lava and thunder
Magic probability
-certain magic is more likely in certain kingdoms
-Fire, Water and rock are the most likely types of magic in Skyland
-Ice, water and rock magic is most likely in Frost Zone
—Sub Terra is a mix of all types of magic
Water, electric and light magic is most common in Stranta
Races
•Humans. Humans are quite common. I don’t feel the need to elaborate here
•Slow-bloods. They can be any race but they age slowly and look 9 when they’re like 300
•Moshers. their mushroom people and they can talk and stuff too. they’re adorable. They all know how to speak common but when around other Moshers they speak their language. They also are really good healers and can grow vines (I mean they’re made of vines after all)G
•Orcs! WE LOVE ORCS!! I don’t need to elaborate here. They’re strong, they’re cool, and yeah.
•Elves. Elves are quite common too but they’re smarter than humans and often have bow and arrows. They’re more elegant too. AND POINTY NOSES + HORNS
•Crools. They’re like human/Mosher mixes. They look like humans but with vine hair and can grow vines off of their limbs
•Can’t forget vampires! They are a bit more advanced though and can go in the sun for short periods of time before burning. They also don’t have to drink blood all the time but they still need it to survive
•Katze wechselt (cat shifters). They’re shapeshifters that often take the form of a cat and cause mischief. They can be nice and help other people out ur they don’t usually get involved in other people’s business. also if they take the place of a human they often look like a child, even if that’s not what they intended (even if they’re hundreds of years old)
•Bearlings. They’re humans with features of bears and are much stronger and quicker than the average person. Their 2x the size of a normal being
•There are mixes of different races technically. They aren’t necessarily common but they aren’t rare, ya know? They’re called half breeds.
Animal/creatures
•Ghastly. They’re ghosts but they haven’t fully passed yet. They’re basically half transparent. They can move through walls yet stay grounded and touch things, stuff like that.
•Etenas. They’re big ol snails that are often either left at peace or used as pets to carry large amounts of cargo across areas in places like the outlands
•Light spirits. They look like fairys but for the most part their just lights with legs, arms and a head. They are a symbol of good luck and often help travelers when they’re lost
•Dark spirits. They’re the total opposite of light spirits and often symbolize danger or even death. If a traveler sees them then said traveler is on the wrong path and is in critical danger
-Gunks. They’re basically these big ol dudes that are quite peaceful but look dangerous. They’re big creatures with some sort of funky stuff on their back and they have big arms
•Inklings. Inklings are just ink blobs that take different forms. They can switch interchangeably (and even go completely liquid) but often chose to stay completely solid. They’re non verbal but use telepathic communication if they need to but use writing before it gets there
•Whaleions. they’re whales but they are flying in the sky in the sky. They have to go back into the oceans after a while though because they still need water but can last a while before they need to do that. People often use them as travel for large groups
•direlings. They’re twin deers that always stay with each other and are the symbol of purity. They’re only two (one set of twins) and they’re pretty much gods because theres stories of them being around since the start of time
-Eggmen. They’re little egg looking dudes. (They’re egg shaped with twig legs and arms.) They often travel in groups and are often fine unless provoked. They also spontaneous combust or just blow up when angry.
-bookbirds. They’re books that with wings that fly on their own with a mind of their own too. They like to play tricks on people and are often trained to do so.
-Staticers. They’re demons of people who did really terrible things and were sent to the forest as punishment. So ya know how I said that the forest can detect good people? Bad people turn into statics if they try and cross the border and end up haunting the area for the rest of their existence
Language
•Common. The language pretty much everyone speaks
•Pirates code. It’s a language that only pirates understand and it’s very hard to keep track of or pick up on unless you have years of experience
•Ghostly. It’s a language used to speak with ghosts. Ghosts are visible in this universe but they can’t talk to humans or elves languages so they both made up their own. Ghosts in general just use some gibberish with other ghosts.
•Bounty oath. Pretty much the same as pirates code but with Bounty hunters except it’s really hard to understand. Like, more people can understand ghostly than bounty oath. Yet some Tavern keepers know it too because a lot of hunters go there to stay when traveling distant lands.
•Misho. The language of the moshers. For people visiting a Mosher village for the first time it would probably just sound like gibberish.
•Shiftling. it’s the language of cat shifters. It’s so none of them get caught with the crazy stunts the shifters are gonna pull off n stuff
-Static. It’s just static but only staticers
can understand
War
•The war is between the Skylines and Sub Terra
•Basically the king of the Skyline was tired of all the queens 💩
•He tried to get her to sign a treaty where She couldn’t attack any other kingdom or do anything illegal
•She of course does not sign the treaty and instead tries to invade Skyline and she fails but recovers quickly
•The king of skyline officially declares war in Sub terra and the war begins.
•The queen continues to try and attack many different villages and towns. She managed to do some damage on the eastern side of the outlands
•The other two nations refuse to get involved unless something had involved them
•Not many people are wanting to become soldiers because they are either weak or their rulers suck and they don’t want to try and support them
Other conflicts
•People think that the king of Skyline should step down because he’s immature and a idiot
•since the war started, the king shut down the borders and harbors to stop “Sub Terra propaganda” or something like that
•Those shutdowns are causing riots and protests as people aren’t getting access to healthy and not expired food. the decision was just dumb too so people were also mad about that
•Everyone is afraid of what stranta would do in the war. They’re the most technically advanced and even though they don’t have the best military (and are also neutral) they’re still intimidating
•people i’m stranta are upset because they want to help the Outlands. Many people from stranta had have to travel to the outland and they were very welcoming so they want them to be treated with the same respect
•The outlands are the least advanced but larges kingdom so they are mostly defenseless when it comes to attack. a they do have strength in numbers but If Skyline or Sub Terra were to try and invade they would barely survive
•Most people without magic are populated in Skyline. Non-Magic wielders are less likely to get good paying jobs just because of them not having magic and they want justice
Vehicles
•There’s planes but they can’t go very far unless they would crash
•Ships. Ships are the one that most people choose to travel on if they’re by water because they’re safe (for the most part)
•Float Logs. They’re large log looking things that you can use to fly around.
-Carriages. Rich family have them, ya know
-Bikes, ya know the things we enjoyed.
Neighborhood type of stuff
-Alloparenting (kinda like in bobs burgers) is quite common all over the nation
-Parties are quite common, especially among the young and rich
-Everyone (specifically in smaller areas) is friendly and will try to keep each other out of trouble
-Pretty much an entire town will know who one person is even if that person doesn’t talk
-they’re just like that.
-More popular cities can get violent so everyone tries to protect everyone else but mainly the old and kids











