Realized I never posted this! My overwatch/Apex OC Awi - specifically Overwatch this time. Here he is in the New Junk City Arena!
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Realized I never posted this! My overwatch/Apex OC Awi - specifically Overwatch this time. Here he is in the New Junk City Arena!
a frilled-neck lizard; ink and watercolor
last months listening:
friends in real life - new practices
various - ftvc july 2026
weird al yankovic - bad hair day
descendents - liveage
new junk city - beg a promise
paul baribeau and ginger alford - darkness on the edge of your town
everyone asked about you - everyone asked about you
the mountain goats - days
pat benatar - seven the hard way
faith no more - angel dust
brook pridemore - only i can prevent forest fires
jimmy eat world - jimmy eat world
downtown boys - public luxury
kitty pryde - the lizzie mcguire experience
various - industrial bluegrass: southwest ohio’s musical legacy
adrian young and ali shaheed muhammad - luke cage soundtrack
ani difranco - so much shouting so much laughter
new junk city - new junk city
nana grizol - dancing dogs
auntie christ - life could be a dream
the electric mayhem - muppets mayhem
mountain goats - through this fire across from peter balkan
policy of 3 - discography
mu330 - winter wonderland
mountain goats and john vanderslice - moon colony bloodbath
sun urchins - personal shell
weird al yankovic - even worse
john mellencamp - freedom’s road
A digitally polished version of Earthsmurf Clumsy. Background of New Junk City is courtesy of The Spriters' Resource. Made in FireAlpaca.
Smurfs x EWJ mashup AU.
Junker Rewrite; General Lore and Environment
Ok so here are some general things I kept in mind when rewriting the environment and general lore. First thing is that though the rest of the world if fine in comparison, I still wanted the Junkers to feel isolated, specifically I wanted to give a reason why the Junkers didn't leave the wasteland and why no one outside helped with the aftermath of the explosion.
Secondly I wanted to change the lore in order to set Australia apart for the storylines given to London, Russia and Korea as I personally believe that they use those plot points a lot better. In all honestly the beginning part of the Junkers lore if fine and honestly very much represents how the Australian government treats these sorts of situations. The only thing I'd change is that a majority of Omnics were also not OK with being given the Omnium, for a bunch of reasons, the main ones being how isolated it made them, the trauma they have associated with it, and the fact this is a nuclear powered Omnium that is now been abandoned in Australian weather conditions. Basically imply that the Omnium blowing up was an inevitability and not something caused by either Omnics or humans.
Also when the Omnium blows up the radiation doesn't make the Omnics go crazy and ultra violent, please don't give the already prejudice group of people a genuine reason to be prejudice.
Also as a side note, specific characters will get their own post dedicated to them.
General Lore
Like I said the beginning lore stays the same except no one is happy with the Omnics being given the Omnium, the radiation doesn't make Omnics go insane, and the Omnuim was already a ticking time bomb before this whole event happened. Now let's get into the aftermath and Junkertowns founding.
After the explosion there were basically two sets of people, those who realized the gravity of the situation and put their differences aside to help each other survive this new wasteland, and those who put their pride over their own survival. Those who went off on their own died quickly due to the elements and the mutated animals that now inhabited the wasteland. Those who stayed together found leaders in Mason Howl, the Stone family, and a ravager named Grace. Howl along with Grace where in charge of defending the settlement against the elements and animals while the Stone family, a family of scientists and doctors treated and figured out a way to negate the negative effects of radiation on the settlement.
After the dust settled and the settlement had finally built a safe haven in the wreckage of the Omnium the long feud and prejudices boiled to the surface and the discussion on if Omnics should be allowed in the newly formed Junkertown started, the main reason against them being that they "wasted resources" and they "weren't affected by the elements". Lead by Howl the Omnics and their supporters where then kicked out of Junkertown, this including the Stone family. This group would then be dubbed "The Wastelanders"
While all this was happening several forces came together to try and help those affected by the Omnium exploding, including the then blossoming Junkers. The three most notable being Vishkar, Moira O’Deorain and Overwatch, most notably Angela Zeigler. Though they where able to help those outside the wasteland, the harsh contitions and mutations of the Wasteland proved too difficult to travers in order to help the Junkers, this did not deter O’Deorain though, as she furthered the mutation beyond the Wasteland. Creating a border of mutated bushland around the wasteland in order to protect those outside from the mutated wasteland, and to more specifically help those in the wasteland ride the radiation. Though at the beginning O’Deorain's work was not seen this way, it being viewed as her making the situation worse by bringing in more dangers.
However, the mutated plants and animals did serve a purpose, they absorbed the nuclear radiation from the surrounding area in order to grow, basically healing the environment despite the dangers it posed to humans. When the Wastelanders and Junkers discovered this area of bushland it was dubbed "No-Mans Land".
After they were banished from Junkertown the human Wastelanders started dying to the elements. Including the Stone family, when the Wastelanders finally adapted to their new environment a majority of the humans had died, including the entire Stone family with the exception of their middle child Odessa Stone. The Wastelanders ended up being one of the main groups to manage to travers outside the Wasteland back to civilization. Where they discovered they were both abandoned and branded as criminals by the Australian government and society. This revelation kickstarted Odessa Stone's motivation of reclaiming Junkertown, as that was the only home she would ever want to return to.
Eventually that dream became a reality, after many losses and a lot of painful work, Odessa Stone claimed the Junker thrown in the Reckoning, banished Howl like he did with her and the other Wastelanders, and started the healing process for the Junkers from the dictatorship of Howl. Thus being dubbed, The Junker Queen.
The first step being the implementation of new principles;
Howl Principles;
No omnics.
Pay your share.
Finders keepers.
Troublemakers will be exiled.
Junker Queen Principles;
Every trusted individual is welcomed, no matter the morals, no matter the origin
Freedom at all costs
The well being of Junkers comes first, personal grievances second
Settle your own scores.
There was also the explicit rule that any outsider, though welcomed, must have a Junker vouch for them to enter. Even then they would search an outsiders person to be sure they didn't have anything that could damage the city or community. This is because of Vishkar's continued interference with Junkertown, though on the surface it seems like they want to help, behind the scenes Vishkar are the main pushers of the narrative that the Junkers are just savage criminals. Ignoring the culture of art and engineering that has been born under Junker Queen's rule.
There have been many attempts by Vishkar to infiltrate Junkertown, one of which resulting in the second ever exile under Junker Queens rule, but all where unsuccessful. To this day those who have Vishkar affiliations are the only people banned from Junkertown.
Environment Lore
After the Omnium exploded the Australian Outback was rendered a wasteland, nearly impossible to travers alone and even harder to live in. The only thing that stopped the Junkers from dying was the interference of the Stone family in the center of Australia and Moira O’Deorain, both creating systems in order to filter out the radiation caused by the explosion. To this day both parties are heavily respected by Junkers.
The wasteland itself is also infested with mutated wildlife, both from Moira's experiments and from the radiation. Along with the increasingly harsh weather, it leaves traversing the wasteland along and/or with lack of experience a death sentence. Which doesn't even account for No-Mans Land.
The borders of the Wasteland are surrounded by mutated bushland, though they were made with the intention of filtering the radiation and healing the Outback, that doesn't make the area any less dangerous. Giant bugs, mutated mammals, and hostile flora are all extremely common here, one of the most commonly seen being a mutated Koala that Australians have given the name of Dropbear, what was once a joke amongst Australians made into a terrifying reality.
There is then Junkertown itself that has gone through tremendous change. Under Howl's rule, Junkertown was very industrial in appearance along with generally having a very hostile atmosphere with Howl's "everyone for themselves" mentality. Junkers were always so focused on meeting Howls taxes that there was never any time to give Junkertown any personality other then "Junk". The only decent looking areas where reserved for Howl himself and his select member of guards in order to keep them happy and loyal.
After Junker Queen took control Junkertown turned into an artistic and engineering paradise, both fields usually being lumped together by Junkers. There was also the introductions of power as the the access radiation was used as power along with the introduction of solar power by the surviving Solar farmers, that project being headed by Mako Rutledge, who had owned and run a Solar farm prior to the Crisis. This all culminated into Junkertown becoming a Utopia in the Wasteland, a place where everyone was just free to do what they liked without the worry of an overbearing governing force. This also lead to expansion and the city now known as Junk Springs (New Junk City cause again, why is that an American reference?)
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I'm honestly open to feed back with this and again, character rewrites are going to be their own posts. This is also just the general history and explanation and not a full exploration of Junker society. It's mainly me trying to make Junkertown's history fit into what we know about Overwatch's world, along with changing the environment cause I really hate the direction the artists went with it.
A former wastelander, Odessa "Dez" Stone has ruled the squabbling Junker factions for over a decade. Everywhere she goes is her battlefield of choice, every seat is her throne, and everyone on the planet is her subject, whether they know it or not. Her tale of conquest is just beginning…
Location: New Junk City
View all Overwatch characters on the Bugpy's Forge website.
@smolstarchild and I spent uhhh… like 2.5 hours looking at every nook and cranny of this damn map, having the absolute time of our lives
Sequel to me talking about Junkertown, I'm talkin New Junk City... Part 1
From my intel, Junkertown and New Junk City are in the same area. Theres not a lot of Junkrat and Roadhog lore to be squeezed out here but Junker behavior is good too.
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According to lore, Australia was hit with essentially a nuclear bomb during the Omnic Crisis leaving it a Mad Max Fallout wasteland. And seeing a sight like this really hammers in the effect. It kinda makes you think about our two favorite junkers. (Excluding Dez cause we know what happened to her.)
As seen in the Junker Queen animation, Junkertown has four factions advertised around New Junk City. The Demolitionists (who has a strikingly familiar logo, perhaps Junkrat (and maybe Roadhog) used to be a Demolitionist), The Scavengers, The Wreckers, and The Tinkers. It could've been that Junkrat found treasure when he went out with The Demos or something.
Also, no one appreciates this but Junkers are extremely creative with their signs, unless it's a smaller business. Small areas have small signs but things like The Ducts have HUGE signs to them. It might be scrap prices or just wanting to lay low.
Oi! Welcome to the Junkercore aesthetic. So, you mates are wonderin' how to pick a Junker name, right?
the more brutal sounding, the better. You like Junk? Okay, put 'er in there.
any alternate spelling of a name should work. (ex. Mary -> Meri)
animals are a great thing to work with. just don't pick anything cute and fluffy. you wanna strike fear into your enemies, right? who the hell is gonna be scared by a fluffy bunny? (well, unless you have a pathological fear of rabbits, I reckon it's fine.)
YOU MAY NOT IDENTIFY AS A QUEEN. WE ARE A MONARCHY AND IN THIS SOCIETY WE RESPECT OUR QUEEN.
If you are using this aesthetic as a coping mechanism, think about using a name that reminds you of your playful or chaotic personality.
What names have ya come up with?