In Act I, there’s a text encounter on the road where you run into a museum. If you go back to Equus Oils and talk to Joseph about it, he tells you that there’s a file on games there, and that a game he wrote called “If I Had My Way, I’d Tear This Building Down”. Conway has to sift through multiple files and finds about 15 other entries. They are all real, and I have collated this list of links.
Queue by Stephen Lavelle (Interactive Fiction)
Portal by Brad Fregger (Interactive Fiction)
Mondo Medicalis by Jonatan Söderström (First Person Puzzle)
The Postman’s Choice by Ben Vautier (Modern Art)
Calamity Annie by Anna Anthropy (Twine Lesbian Cowboy Game) (Thanks for the tip, @skeleton-justice-warrior)
Cart Life by Richard Hofmeier (Retail Sim)
Mainichi by Mattie Brice (Walking Sim)
The Sea Will Claim Everything by Jonas and Verena Kyratzes (Point-and-Click Adventure)
Everything I Do is Art, But Nothing I Do Makes Any Difference, Part II Or: How I Learned to Stop Worrying and Love the Gallery by Chris Reilly (FPS, Half-Life 2 Mod)
Digital: A Love Story by Christine Love (Visual Novel)
Radiator 1-1: Polaris by Robert Yang (Experimental Half-Life 2 Mod)
Brace by merritt k (It looks like merrit k has made all of her games unavailable online. Does anyone have any info on this? I really liked hugpunx.)
The Cat and the Coup by Peter Brinson and Kurosh ValaNejad (Historical/Documentary/Cat Simulator)
Syberia by Benoît Sokal (Adventure/Puzzle)
Prisoner’s Dilemma by Richard Serra (Short Film)
The Walking Dead by TellTale Games (Narrative Adventure)
Then we come to If I Had My Way, I’d Tear the Building Down by Joseph Wheattree. At first I kinda expected to find that Carboard Computer had released a game by that name as “Joseph Wheattree”, which you could forgive me for believing considering the lengths CC goes to. They sell a physical copy of Lem Dolittle’s “The Entertainment” (which, at less than five bucks, is a steal. A really cool physical artifact of my favorite game).Â
There is no such game, sadly, but my research has led me to a song by Blind (get it?) Willie Johnson. It’s a blues song about the Old Testament story of Samson and Delilah. How it maps onto the KRZ lore, I couldn’t tell you. Good song, though. If you like the blues.
IN ANY CASE. This is clearly a list of the games that inspired CC to make Kentucky Route Zero. Most of these games are short and free, some of them aren’t even games, and one of them has sadly been scrubbed from legitimate download by its creator.Â
Of the listed games, I can tell you:
Christine Love’s “Digital: A Love Story” is really tremendous (as is all of her stuff)
“Mainichi” by Mattie Brice was a brief, interesting look into the life of another person
and “Queue” by Stephen Lavelle is a brutally depressing but extremely well-written 15 minute story
I hope you find something on this list that inspires you, makes you think, makes you feel happy, makes you feel sad, or whatever it is you want to get from games.Â
EDITED TO ADD: I should also mention that Joseph's game is about the love triangle between himself, Donald and Lula Chamberlain. Important lore!