Jump Squad is an elite and covert special operations group hand picked by the Alor’ad himself that specializes in hitting hard and fast. A newer team among the clan, they are unconventional with their sordid pasts. They are usually the first into battle and some of the last to leave. Unlike other squads, their medic stays off of the battlefield. The leader of this ragtag group is Ullr - son to the Alor’ad. He is the only one who can hold the “leash” of one of Jump Squad’s members - who is much a beast when “released” and triggered.
As of this moment, there are six members of Jump Squad. Each member has their uses. Each one destined to make their mark upon the galaxy and spread the honor of Clan Aurvandill.
Ullr Aurvandill
Age: 28
Genealogy: Human
Leader to Jump Squad. Holder of Vind’ion’s “leash”. Calm and collected. Tactical. Sniper. Weapon of choice: Sniping Rifle.
Xuxuaen Ureto
Age: 29
Genealogy: Half Rattataki/Half Human
Bruiser. Makes a racket, takes a beating. Uses hand to hand combat while lacing in fire to burn down his victims. Weapons of choice: Flamethrower and Shock Gauntlets.
Rustaru Vizsla
Age: 24
Genealogy: Human
Wickedly fierce in battle. Wit and tongue just as sharp as his weapons. Quick to the draw in a fight. Acrobatic with his style. Weapons of choice: Duel wielding beskar swords.
Vind’ion
Age: Unknown
Genealogy: Unknown
In. Out. Done. Quick to do the job and does it well. Gives no mercy once engaged in battle. Never has removed his helmet. No one knows what he looks like beneath it. Almost seems to be part beast. If pushed too far, will revert to a beast-like state. The only one who can reign him in at that point is Ullr. Weapon of choice: Himself.
Sif Aurvandill
Age: 22
Genealogy: Human
Bomber. Tends to stay mid-ranged in a fight to lob cocktail grenades. Enjoys cross banter in a fight. Only female on Jump Squad, but just as deadly - if not more - than the men. Much more hot headed than her older brother. Weapons of choice: Duel wielding blasters and grenades.
Lucas Ureto
Age: 14
Genealogy: Half Rattataki/Half Human
Squad’s in camp medic. Never seen in the field. Stays behind in the encampment to aid others within the medtent. Brilliant medical mind. Brilliant tinkerer mind as well.