#OIFF72 Q&A with Filmmakers – Part 2
What does it take to come up with a script and shoot a film in three days? We got some answers from this year’s hearty souls of the OIFF 72 Hour Film Challenge.
In Part 2, we hear from Curtis Dickie of “The Proposal,” Andrei Zubok of “Mikhail” and Ray Besharah of “Domino.” Check out Part 1 for more #OIFF72 interviews.
What were some of the unforeseen quirks or funny occurrences that happened in the process of filming?
CD: When shooting, Astrid (super cat) kept attacking Nate's (stunt dog extraordinaire) tail. The rock paper scissors sequence was impromptu on the day. We thought it was a funny tribute to our entry in last year’s challenge (The Players). Cory’s [Thibert] line, "I gotta call my mom," had everyone on set in stitches.
AZ: When it turned [out] that the cafe where we planned to write the script closed at 10 [p.m.], we went looking for a 24-hour McDonald’s, which ended up closing at 10 [p.m.], since two of their people didn't show up for work. Then it was across town to find another 24-hour McDonald’s.
RB: In the film, I get dragged across a dirt road on my stomach and my shirt kept riding up. It was tremendously hard to allow the gravel to shred my skin while pretending I wasn't affected. In fact, in the short, when I'm dragged off camera, you can hear the faintest moan just at the end of the dragging. That's me, unable to contain the pain any longer, though the concept of the film makes us think it's the other actor who is grunting as he's pulling me. With a little more time, I would have planned that whole thing much better.
Music is one of the wildcards and so much to choose from too (10 songs this year). How does music figure into your film?
CD: Music and sound is a huge part of film (not just ours). The right music at the right time can be the difference between a hardy chuckle or a mournful tear. We (Team Awesomesauce) were blessed with not only 10 great songs to choose from but with a rocking Post Audio guy, Andrew Huggett, who not only took care of our audio woes, he brought in a whole new dimension of sounds that I couldn’t have dreamed of on my own.
AZ: We were fortunate in having someone to work on a score – we had a couple of original compositions as well as three of the songs from the list. Ten isn't all that much to choose from when you're trying to match it to the mood of the scene.
RB: Music was the sole inspiration for Domino. Music is such a powerful tool in film, so knowing we had to incorporate three songs made them the natural starting point. The first few hours of concept development time was just me sitting and listening to the music again and again until I pictured what I wanted to do. I don't do it all the time, but I love working that way.
It's a three-day whirlwind. Tell the truth, how much sleep did you get?
CD: Sleep is for the weak. We finished tweaking the script Saturday morning at 2 a.m. and we started rolling at 8:45 a.m. [the same day].
AZ: In total, probably about nine hours over the three days – mostly on Saturday night when we had a break in filming from 11 p.m. until 9 a.m. After that it was round the clock until the film was submitted (although I managed to get a couple of short naps in). My editor worked non-stop for over 24 hours.
RB: There were some late nights and early mornings, but it was totally worth it (as usual)!