honestly i can track my mental health through the d&d chars ive made
Scalia, created at least a year ago:
~lost all of the people she loved at some point or another
~crushingly low self esteem, blames herself for everything, and believes she’s evil
~literally soulless for the entire first arc of the campaign
Padget, created a couple months ago:
~a runaway searching for a sense of self
~naive about the world, but consistently cheerful and upbeat
~identity problems, and self esteem on the low side
Nobody, created two days ago:
~accidentally a hermit for 200 years
~saw a blind dwarf throw a cup with startling accuracy and knock someone out, and immediately asked for lessons on how to do that
~now believes buildings are sentient and are unfailingly polite to them
















