Hello, I'm Vic8883 again, and I would like to ask some questions about how the game you are making is going.
1-]. How is the development of the game going currently? When will you upload new progress?
2-]. Have you thought that at some point, you will make a horror game (after the development of this game), or a level within the game with a horror aesthetic? If so, could you tell us what the game mechanics could be like?
2.1-]. If so, will there be paraskirt? And also how does this mechanic complement horror?
3-]. How are you currently with your life? (I am quite concerned about the inactivity of such cases 😅😅😅)
4-]. Will there be more games of your characters???
5-]. In the prototypes that you showed, I could see the mechanic of pushing the skirt, so that it turns over and you plummet, do you plan to one day bring the mechanic back (with some other sprite change) or has the mechanic simply been completely discarded???
thanks for answering me
1-] I have an idea for how Cancella will go from releasing her dark magic to paraskirting. She'll stand on top of her backpack as dark roots emerge from it. Once she's in the air, she will puff her skirt out like a parachute.
2-] The only place I think would be a good fit for a horror level would be when Vanneli found Cancella's secret hideout.
2.1-] You will still be able to paraskirt like in the rest of the game.
3-] My arm hurts from animating so much which is why there aren't as many sketches this time.
4-] Yes. I plan to make another game with the same characters, one that's closer to Rayman 3 or Super Mario 64.
5-]. That was the original falling animation before I changed the floating to be closer to Rayman Legends. If it makes it easier to know if you are paraskirting or not, I can bring it back.











