My last minute Deltarune ch2 fangame, releases this Wednesday! (I just wanted to see my Spamton Neo design move and it spiraled out of control from there)
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My last minute Deltarune ch2 fangame, releases this Wednesday! (I just wanted to see my Spamton Neo design move and it spiraled out of control from there)
HAPPY NEW YURI !!! ! !
Got a UI in place and some sound effects in! Be aware, the cows are a bit loud compared to everything else. Don't turn up the volume TOO loud.
Our pilot makes her debut, the intrepid Lt. Ayla Mao is ready to abduct any and all earthlings she finds neats and funnys.
We just announced our new, transgender dungeon crawler game; Rizz Dungeon: Skeleton Key to My Heart!!! 💖🗝️⚔️
We're making a game about a transfem named Taffy trying to get her stuff, including her special potions (estrogen) back from her evil dragon demon lord ex-girlfriend! Taffy is pretty weak, so she has to rizz up monster girls in the dungeon to get them to join her party and help her fight!
Please consider wishlisting the game on Steam if this looks like a game you would enjoy, it would help us a lot! 🥺
New Snuff Puppy VN is OUT NOW for FREE!! Watch these worthless girls get wasted and abused in all the ways you know and hate!
Half the size of LONER_DOG, twice the content warnings. Enjoy <3
https://snekofspice.itch.io/dog-days-dog-daze
Dog Days Dog Daze is available on windows, andeoid, linux, and mac!
Made for #daydrinkingjam2026
Unity is the Windows of game dev...
Unreal is the macOS of game dev...
Godot is the Linux of game dev!
indie games are safe!!
good news! unity has walked back a lot of the runtime fee!
they made a blog post outlining their new terms, the link is here. but if you want a sparknotes version, here's the highlights:
1. the runtime fee is not retroactive. previously released games are safe.
2. the fee only applies to the next major version of unity. developers can choose not to upgrade if they don't want do deal with it.
3. the fee is opt-in and number of installs is self-reported. if they'd prefer, developers can instead pay a 2.5% revenue share. (for reference, unreal is 4%.)
4. interestingly, the splash screen is being completely removed. this is probably a way to improve their reputation.
overall, this is a HUGE improvement! but, if I remember right, there was not any revenue share before, so, we are not at the same point we started. unity will still be taking a larger cut of developers' revenue if they choose to use newer features. but, it is nowhere near as drastic as we thought it would be.
overall, I think we're in a stable spot now, but I also think unity has lost most if not all of the trust it had. especially with indies. there has already been a mass exodus, and I kinda hope that will keep going.