The Old Guard
So, I watched the Old Guard for the second time now, and I have some thoughts. (Also, be warned, I had my last exam today, so this will be a lot of rambling)
SPOILER WARNING
I constantly wondered why this movie hit me so hard and why it felt like I saw the concept of immortality for the first time. Now, I’m still figuring stuff out, so this won’t be everything, but just something I noticed.
The Beauty of meaningful Silence And meaningful Noise
They don’t yell. The characters get angry and they argue, but they don't yell at each other, no screaming matches. They have lines, that are bitten out more sharply, but they usually don’t raise their voices. Which makes the moments, when they do, and I think it’s mostly just with Joe getting angry at Booker for his betrayal, much more impactful. They show anger in their way of fighting, but again, they don’t scream stuff during those scenes, which gives them a focus that I found surprisingly refreshing. In the train, after they have the dream about Nile, Andy gets angry and frustrated, when Nicky insists on going after Nile, she could’ve easily blown up at him, but she didn't, neither of them raised their voices because they didn't have to, because the others listened. Same with Andy’s and Nile’s argument about Andy not wanting to wear a protective vest in the final battle, it could have easily become a shouting match, but that’s not what happened (also because shouting gives away your position, but I still want to make my point). Nile’s words become sharper, but not louder. Another thing is, how Nile wakes up screaming from her nightmare, and the others are instantly up and ready to fight. There’s a loud noise, one of their own became loud, and was a sign of instant danger. (Or so I like to think)
In general I think, here’s an interesting play with giving weight to things not just by not saying anything at times, but also through specifically placed ‘loud moments’, that get more meaningful through the otherwise calm atmosphere in their communication. I also think, that that kind of communication adds to what makes their dynamic so special.
Sidenote ‘FIGHTING’: They fight with a laser focus and as a unit. There’s no competition like it can easily be done in group fighting scenes. There’s no showing off with fancy moves and when there are witty one-liners during fight scenes, they have meaning, because with the contrast of them usually not going for it, that this has a special meaning, when they do. (Like Joe’s line in the final fight)
It could have easily been turned into a ‘Oh, we’re so old, we have fun times during fights because we’ve done it so often’ (which when executed right can be good). They take it seriously. None of them gets into fights for fun, none are excited to fight again, to kill people. The only case of one actively going in for the kill, is when Joe goes after Keane(?), and while we knew he had it coming, it wasn't in general for hurting Nicky, it was the point of him shooting Nicky, that drove him over the edge. Their fighting experience is shown in the way, they fight with each other. One finishing off the enemy of the other.
Immortality
The big topic of the whole movie, but not a new idea. But what makes these immortals sort of more approachable? In a way they are just MORE. I kept thinking about other immortal characters I knew (at this point I mean no shade to any other iteration of immortal characters, it’s more of a analysis of what the ‘generic immortal trope’ sort of is atm) and I realized, that you often have the case of extreme wealth, because when somebody lives that long, you have a lot of time to gather a lot of money. But it’s at least not flaunted here. They have dusty, old places to crash. Not stuff they bought years ago, but places they stumbled upon in former wars. And yes, it can be due to stying under the radar, but I liked the change. Then, no constant name dropping of well-known historical figures. It’s only used to give Nile and the viewer a timetable of how long they’ve been alive. There’s more about it, but let’s move on to DEATH
Usually, when you have immortal characters, death is a non-issue, it can become a running joke and it is treated with a certain amount of humor, but whenever one of them dies (not just getting hurt), there’s weight to it. I think, what plays into that is the fact, that there’s the chance of their wounds not healing anymore. But there’s never a joke about ‘Come one, get back up’, when one of them goes down. They stay with each other until the other comes back to life, which I think is greatly shown when Nile jumps out of the window and they all stay until she shows sing of life again, and they can be sure she’s alright. Despite the fact, that Nile is the youngest immortal and therefore shouldn't even have the danger of not healing anymore. They still wait to see she’s really okay.
Death still means something to them, and everytime their pain is acknowledged, which I think, grounds the movie very well.
And maybe that can be said in general. The movie just feels grounded, with the idea of the Pharma people of what immortality is being that weird oblivious ideal image. But you can still see where they are coming from, like, yes, ending all of these terrible illnesses sounds super great, but as always, it’s not that easy.
And the KINDNESS and COMPASSION
Even after the horrible experiences during the witch trials and loosing Quynh, it took Andy so much longer to get to the point of wanting to throw the towel, of just giving up on humanity. And in the end, she still doesn't. Also, the punishments they hand out. Okay, Merrick got killed because he wouldn’t have given up on following them, and you can argue it as self-defense, but Copely? He screwed them over, but doesn't get killed, instead they recognize he has a skillset that they can use for their benefit, so that’s what they decide. And Booker doesn’t get punished in some horrible way, he gets a timeout, which is painful and definitely a punishment, but is also temporary. And I think, it shows their way of immortal thinking, like, when you’re alive for so long, you realize things are temporary, but that counts for the good and the bad things.
Sidenote on ‘outliving your loved ones’: It’s a generic thing for immortal characters to be tortured by, but what I liked a lot was Booker’s addition of ‘They will start hating you for living/healing’ and I think that’s often overlooked and another reason why staying with your loved ones can be torture, not just for watching them age and die, but also watching them growing to resent you for living.














