This is me, rambling about ideas for my fanfic. I just need somewhere to list it all out where I won’t lose it, don’t mind me.
Regions or “Seeds” in this AU are equivalent to “countries”. (ie. the seed named “cat” is the region of cats. The Seed would be named Cat. Seeds usually go by the name of regions instead of “Seed”. There are no such things as “countries”.) The AU is set in the RoosterGultch Seed. There are various tribes that make up the region and call it their home. (Similar to North America when first founded; it was home to Native Americans.) The founders of the Rooster District want to settle the entire region as a huge empire. (Burnie, Matt, Gus, and Joel are the esteemed founders.) They hired mercenaries to help them capture native tribes and help settle them into a modern(ish) society. Once they began to gain residents in their cities and towns, they began to train “hunters”. (Hunters are individual dedicated to the capitol and runs all sorts of errands for the nobles of the capitol.)
The capitol is similar to the Capitol in the Hunger Games. (Same idea.)
Main Districts
Terra Gallorum - “Land of Roosters”, more commonly known as the Rooster District. (Name is Latin.)
Justo Territorium - “Freelance Territory”, sometimes called the “Two-Colored District”. (Name is Latin.)
Harakati Conservative - ”Conservative Movements”, more commonly known as the SlowMo District. (Name is Swahili.)
Other Districts
Parvo District - “Short Stretch District”. (Name is Latin.)
Terrain de Rubis et Pierres Précieuses - “Land of Rubies and Gems”; more commonly known as the Ruby District. (Name is French.)
Sentō Eria - “Area of Combat”, more commonly known as the Fighting District. (Name is Japanese.)
Logro City - “Achievement City”, more commonly known as the Achieve District. (Name is Spanish. Is not settled yet/not livable space.)
Hali Kabila - “Nature Tribe” in Swahili. Always goes by Hali Kabila. Small tribe that is not settled and stays out of the way of larger populated areas.
Settled Districts (In the order they were settled/founded.)
Rooster
Freelance
Parvo
Fighting
SlowMo
Ruby
District Environments & Uses
Rooster - Very urban and very modern. It is bustling with people and it is very popular. It is settled by the mountains with a desert biome on one side and a forest on the other. Political capital of the land. There are no hostile mobs.
Freelance - Unorganized. It is small and very gloomy looking. The land itself is settled in an odd area. (Right on the line of a desert and jungle biome.) Residents are split into three groups: The Reds, Blues, and the Purples. Reds are generally very conservative. Though they can be lazy. They believe in following everything the higher-ups from the Rooster District say. And they do not believe in questioning authority. Blues are the opposite of the Reds; they are very suspicious and a bit rebellious. They will follow orders if they are certain it is the best for everyone. They trust the Rooster District; but only to a certain extent. They believe it is a mistake to never question things. The Purples are those who are either indifferent to the views of the Reds and Blues or people who have both of the same views. The district itself was founded by “Purples”, though they were not called that at the time. Residents are required to wear the color of the idea they support. Produces weapons and is home to many mercenaries. Hostile mobs are common.
SlowMo - Small and average; it is located on the edge of a neutral biome and on the edge of a desert biome. It is modern, but not very political. They residents usually keep out of the business of other districts. They are considered middle-class despite being such a popular district. The SlowMo District provides multiple varsities of goods ranging from seeds to livestock. Hostile mobs patrol the skirts of the city at night; guards are sent out to get rid of them.
Parvo - Short stretch of land on a mushroom biome. The residents are very open-minded to the things around them and have different views on almost everything. The area itself is commonly used as a spot for travelers to rest. They provide crafting blueprints to other districts. Usually no hostile mobs; just the occasional skeleton.
Ruby - A small town between a cold biome and a neutral biome. The residents are not at all involved with larger districts unless it is for trading purposes. They have access to tons of various gems. The most precious being diamond, gold, and rubies. They also enjoy trading emerald for highly demanded products. Such as redstone. There are little to no hostile mobs.
Fighting - A large piece of land in a cold biome; more specifically a stone beach. Not many people occupy the town. It is often used for training soldiers, warriors, knights, and mercenaries. People from all over come to the district to challenge others. It is somewhat of a chaotic region. There are many hostile mobs.
Achieve - A huge piece of land spreading across multiple different biomes. It is made up mainly of forests and some snow biomes. Monsters are plentiful and it is extremely dangerous to travel alone or at night. It is being settled to provide larger amounts of seeds, livestock, building materials, redstone, gems, and minerals for dyes.
Hali Kabila - Small tribe located deep in the jungle biome, hugging the edge of a mountain. It is one of the few remaining tribes left that has not been settled by the districts under control of the Rooster District. The residents are very adaptable and resourceful. And while they are friendly to wandering travelers and other tribe members, they become hostile and defensive around mobs, hunters, and modern settlers.
Main six AH members and the district they came from
Geoff - Born in the Freelance District and grew up as a Red. Moved to the Fighting District to train to become a soldier. After years of training, he moved to the Rooster District as a knight serving the founders. (How did he become the leader of the “Achievement” Hunters?)
Jack - Born in the Ruby District. Grew up with a sense of passion for mining and building. He became a great carpenter and a wonderful miner. He traveled to the Parvo District to study how they created different blueprint designs. Was summoned to the Rooster district by Joel to accompany Geoff as a hunter and settle Achieve.
Michael - Born and raised in the Hali Kabila. Spent a lot if time studying the districts before traveling to the Fighting District to sharpen his fighting skills. His ability at fighting attracted attention from Geoff and Jack, who asked him to travel with them. (Why does he go with the “Achievement” Hunters when he is from a tribe himself? How does he feel about the whole idea of settling tribes?)
Gavin - Born and raised in the SlowMo District. He spent a lot of time studying to be a hunter. He traveled to the Fighting District to train when he got older. Unfortunately, he had no ability to fight. However, he had marvelous talents with handling fire, lava, and explosives. The founders set him to the Achieve District to clear and open up some land. He meets the other hunters on the way. (What happens when he meets the other hunters? Why is he considered a hunter despite not being officially appointed? How is he so good with fire?)
Ray - Born and raised in the Fighting District. All he knew in life was fighting and learning different ways to kill. The founders permitted him a hunter at an early age. However he never left to settle anything until he was forced. (Why has he never left home to fight other districts/tribes? Does he enjoy his job? How did he join the other hunters?)
Ryan - Born in the Rooster District, however he left at a young age to move to the Parvo and Ruby districts to study magic and redstone crafting. He often would travel alone at night through undisclosed and unsettled areas to observe the land. He was arrested by officials in the SlowMo District for “terrorism” and acts of violence with magic. However, he has absolutely no memory of this or anything else. He is sent to the Achieve District as a hunter by Flynt Coal via Burnie’s orders. (What was his status in the capitol? Why did he travel alone so often? How did he lose his memory? What did he do to the districts that was so awful? What is his relationship with the other hunters like? Do they ever find out about his reputation? [If so, what are their reactions?])
Other characters
Flynt Coal - Moved to the RoosterGultch Region from a faraway seed. He lived in the SlowMo Distric for a good amount of time before moving to the Freelance District as a Purple to study politics. He then traveled to the Rooster District to become a International Investigator. He has traveled to many different regions and districts. (Does he know the other hunters? What’s his connection to the founders? What is the significance of his “name”/alias? Can he be trusted?)
Lindsay - Originally from a small tribe on the edge of the RoosterGultch Seed. Moved to the Parvo District when she was older. She moved to the Rooster District later on to work with nobles. Her fighting skills and magic abilities were impressive enough to be appointed a hunteress by the founders. (Why is she helping the districts settle tribes? Does she know the “Achievement” hunters? Do her and Michael get together? How are they together considering that they come from rival tribes?)
Caleb - Born in the Freelance district. He was raised to be a Blue, but took the sides of the Purples. He moved to the Rooster District when he was older to study medicine and healing from some of the best healers in the land. He became an exceptionally talented doctor and was appointed a medical hunter. He travels districts a lot, but mainly stays in Achieve with the other hunters now. (Can he use magic? How is his relationship with the other hunters? What other districts does he travel to when he isn’t in Achieve?)
Kdin - Born and raised in the Parvo district. Took an interest in the capitol when he was almost sixteen and left home to travel to the Rooster district. (What skills did he have that impressed the founders enough to make him a hunter? What does he do for the “Achievement” hunters?)
Dan - Gavin’s childhood friend from the SlowMo District. Similar to Geoff, he moved to the Fighting District when he was older to train to become a soldier. (Do he and Gavin still talk? Why does he want to become a soldier? Did he succeed in becoming one?)
Griffon - Born in the Parvo District where she learned how to craft at an early age. She traveled to the Freelance District when she was older to study politics. She often sided with the views of the Blues, but tried to stay neutral. She met Geoff there before he moved to the Fighting District. She then moved to the Rooster District to work as a craftier in the city. She and Geoff met up again there. (How did they become close? Are they together? How does Geoff’s staying in Achieve effect the relationship?)
Kerry - Born in the Freelance District. Grew up as a Purple. He moved to the Rooster District to study literature and writing. He was given the job as a scribe and a messenger by the founders. He travels to districts to convey important messages. He is often going back and forth between the Rooster and Achieve districts.
The Founders - Burnie, Gus, Matt, and Joel moved to the RoosterGultch Region with they were younger. They lived with a small tribe for a long time before taking lead of it and modernizing it. (Are they bad people? Or are they just greedy? Is their society a dystopia or an anarchy? Are they genuinely concerned that what they are doing is the right thing?)
Who specializes in what
Geoff is a knight; he knows how to fight and hold his ground. He hasn’t gone into any sort of combat for awhile and rarely uses these talents. He knows a little about potions and magic which is why he can fly. (Doesn’t fly all the time. Only when he decides to mix the potion.)
Despite being someone with little fighting experience, Jack can hold his own in a fight. He usually builds most of the shelters and mines out most tunnels. (Gathers most underground materials. Most likely builds things with Gavin and Geoff?)
Since he grew up living in the wild, Michael is exceptional at fighting and hunting. Unfortunately, he has poor navigation skills and gets lost easily. He is also a little impulsive.
Gavin is great with a bow ‘n arrow despite having poor combat skills. If there’s a fight, he will tend to stay back and fight long-range style. He has conjured up a few spells to help him with his work with fire. (Not to mention he’s a bit of a pyromaniac.) Knows a lot about creepers as well. (Probably studied them a lot when he was little.)
Ray used to be an assassin before becoming a hunter. He is stealthy and quiet in battle, using the trees to his advantage. (Can parkour.) He is quite passionate about flowers, namely roses. He provides dyes for wool most of the time since he is often out observing the plant life.
Ryan is a powerful mage. He isn’t as powerful as he should be with his memory gone, but one would have trouble noticing. He’s a redstone genius as well. He seems good with animals, but something about his bond with them seems off. (Why is he so naturally attracted to animals? What about this feels odd to the others? Does it make him seem “dangerous”?)
Lindsay is very knowledgeable about the wilderness. She knows how to fight in the forests and can often hold her own. She is, however, a bit too trusting of others.
Caleb is very skilled in medicines and healing. He isn’t the best fighter, though. (Does he use magic in his healing? What would he do if attacked? Do the hunters have to protect him?)
Dan is an amazing fighter. He has multiple strategies for fighting in different terrains and biomes. He is often very good at reading people. (Though he doesn’t usually let this be known. [ie. he doesn’t point things out about them unless they are dangerous.]) He’s absolutely horrible with magic and potions.
Griffon is intimidating to those who don’t know her. Because of this, it is rare she ever has to deal with conflict. When she does, however, she can hold her own quite well. (Though she gets tired quickly.) She is a great craftier and her designs are owned by many districts. (How does she fit in with the hunters?)
Since spends most of his time traveling, Kerry is very good with memorizing the land. He knows many little short-cuts and knows just how to survive in a certain area. Because of this, he’s quite stealthy. He isn’t a great fighter, but can be aggressive if he absolutely needs to be. He is also decently fast as he sometimes needs to deliver things by a certain time.
There is a reason the Founders were able to convert an entire tribe by themselves. They are dangerously powerful; mentally and physically. They know what to say and how to a specific person they may be talking to. Burnie is the best manipulator despite his somewhat snappy attitude. Gus is more aggressive when it comes to conversing with people and often will intimidate them. (Used to his advantage.) Matt is a very powerful mage and has a scary way with words. Joel manages to get his point across, more or less. He isn’t great at fighting or magic, but people just seem to trust him.
Important Artifacts/Landmarks/Etc
Tower of Pimps - A large and powerful tower made of gold that sits upon an obsidian base. It holds various powers that haven’t been completely studied yet. It was originally a diamond sculpture surrounded with redstone and guarded heavily in the Rooster district. The tower was unstable with the power it possessed and tests were being done to find a new, more stable, vessel for the power the tower contained. A young man in the SlowMo district came up with the tower’s current design. However, the tower and its power were stolen not too long after.
*Update as the story progresses. Use character development sheets!*











