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“Please don’t do this! If you just stop being so cruel, we could get along. Just be friendly and we’ll all be happy!” “This has always been inevitable, I knew so from the start. I didn’t want to believe it. I tried to do what you’re suggesting, which is ironic because it’s you that proved it impossible. Fate dictates, we die.”
“And then she blows up the castle killing everyone!” Emily said excitedly, “Isn’t that an amazing ending? Isn’t that something you want to play!” “Well,” Sammy nonchalantly responded “now that I know the ending, why would I play it?” Emily was shocked “What!? You said you wouldn’t play it if you didn’t know much about it, and now you say you know too much? You were never gonna consider playing anything I suggest were you!” “Listen” Sammy said tiredly “I don’t like rpgs, I rarely play any games at all. Why would I play yours?” “Because we’re friends” Emily pleaded “Yeah? And when's the last time you did something I wanted to do?” Sammy shot back “well everything you ever want to do is so boring” Emily said “friendship is a two-way street. If you’re not willing to go out of your comfort zone and ours don’t overlap then I think it’s time we find different friends. Goodbye” Sammy declared.
This shocked Emily. They had been best friends since they were 4, and now Sammy decided to stop being her friend because she was too pushy over a game??? Her first thought was that Sammy was being ridiculous, but she knew that train of thought wouldn’t lead anywhere, so she decided to put reflecting on what went wrong on hold for now, because she really wasn’t up for that right now. She knew she would have to later, if she wanted this to not happen again, not that there would be an again, she just lost her best friend. She wondered how she could get her back, or if she even should. That night she replayed all of TK despite it taking 6 hours even with the faster playing she managed by already knowing everything about the game.
She didn’t know why she loved the game so much. It had received heavy backlash for having a trans person, the only queer person, as the villainess, and portraying that transness as a villainous trait, but even despite the transphobia in it, story wise, she felt it was amazing. It revolved around a princess who had to live up to her expectations, and despite a lot of difficulty and disruptions, many of which were caused by the jealous “man-woman”, assuming the player doesn’t fuck up, manages to accomplish everything she set out to do, but in the final scene which is a graduation party, the villainess blows everything up killing everyone. When she played the game the first time she thought it was totally sudden, but every time she replays the game she saw more and more clues to that final scene, how it happens, throughout the rest of the game.
By the time she completed the game for the umpteenth time, it was 12:30, which considering she had class that morning at 6 was kinda bad. She rushed to bed, in her everyday clothes, not brushing her teeth or showering, and despite that she tossed and turned in her bed for what felt like an hour before she finally fell asleep.
When she woke up, her first thought was “damn I woke before the alarm”, but looking to her left she saw through the window that it was bright and sunny out, which means she’s late to class! “Why didn’t my alarm go off?!” she immediately jumped off her bed and realized this wasn’t her room, she looked back to the window and realized it’s not her window. She wasn’t wearing her own clothes either. This wasn’t even her own body! She immediately looked into the sky and prepared for a meteor to hit, because that’s how she checked for being in a dream… no meteor, this is not a dream. She pinched herself also just in case. The next thing she noticed was that she was a he now. This also scared her.












