Play Your Packs Legacy Challenge
****THIS IS A WIP AND WHILE SEVERAL GENERATIONS HAVE BEEN WRITTEN UP I AM STILL FLESHING OUT THE OTHERS***
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Play My Pack Sims4 Generational Legacy Challenge
This is a challenge I made after buying and owning way too many packs without ever actually completing all the content, because sometimes you just buy nifty knitting and then actually knit y’know? So here’s my way to remedy that!
Each Generation focuses around a certain pack and what it contains, if you like themes then houses and sims should reflect each pack - but this is only limited to heir sims and their homes, everyone else can do whatever!
Although I have numbered each generation and assigned them a pack, there is a generational challenge for every game pack and expansion and you can mix and match them around based on the packs you own and content you’ve done.
You’re allowed to start in any plot you like using the freerealestate cheat when you first start the challenge, however after this no more monetary cheats are allowed and any future moves your sims must pay for.
Cheats such as moveobjects and item cheats ( debug, unlock career items etc. ) is fine.
You’re allowed to move the family around as much as you like with any lot traits, unless otherwise specified.
Every generation should have the heir complete the career and aspiration for that generation along with the generational goals.
Seasons are set to 14 days
when generation goals are not yet complete, you may only age up on a sim’s birthday UNLESS 2 or more sims are aging within 1 day of each other. If more than 1 sim is aging up within the same 2 day period then you can age them both up provided you throw a gold level Birthday party ( can be the same party ).
If you have completed all generation goals you may age up to the next heir.
You may use cheats to change your heir’s traits to match the ones required
Unless otherwise specified, role a 6 sided dice to determine that generation’s number of children. If you get twins or triplets you can keep them.
You may use guides to help find collectibles.
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Generation 1: Outdoor Retreat
Your sim is ready to get out of the big city and back into nature, that’s what it’s really all about! They don’t have time for that gritty 9 - 5 grind and prefer to take things at their own pace, focusing on family, the outdoors, and keeping it ’down to earth’. It’s not the destination that matters - it’s the journey.
Traits: Loves outdoors, self assured, Clumsy
Aspiration: Outdoor Enthusiast
Career: Freelancer
Generation Goals:
Host a silver medal Weenie Roast
Maximize the herbalist skill
All your children must join the scouts. To qualify as heir they must reach Llamacorn Scout
Collect all the insects and all the fish exclusively in Granite Falls.
Have a Sim consume every type of toxic plant ( doesn’t have to be the heir )
Take a Hermit out to lunch
Go on a family holiday to Granite Falls at least once during every life stage of the eldest child up until Young adulthood ( toddler > teen , minimum of 3 family holidays )
Tips for this Generation!
- Several Granite falls plants only grow in summer, so if you want to prioritise getting them first, start in summer, but if you want to work on your skills and family first start in spring so it’s summer in time for the 2nd or 3rd family vacation.
- You can go on a quick 1 or 3 day vacation during the toddler or child stage, so that when your sim has more money, you can spend a longer time there collecting everything without waiting for the spawn timer on plants.
- There is a 2 day spawn time for all plants in Granite falls, please see notes about how to work it on this post.
- There are no toddler beds in granite falls, so you’ll need to edit some into lots before going camping with them.
Generation 2: Get Together + City living + Spa Day
Your family was just ridiculous! Practically foraging in the bushes for food, and so many long nights with mosquitoes! They must have had it all wrong because you never want to see another campfire in your life! It’s time to pack it up and join the human race - in a big way, and it better be ready for you too! You’re here to make friends and rule them, while giving yourself the life you deserve. Be creative with your style influence, there are all kinds of influencer blogs! Fashion is one but you can be a maker, a gardener, an art critic etc. Fake being a wonderful person while you use them all or being a nice person who just happens to also be a bit narcassistic and doesn’t understand why the world doesn’t revolve around them!
Traits: High maintenance, self absorbed, Insider
Aspiration: Leader of the Pack + Self Care Specialist + City Native
Career: Style Influencer
Generation Goals:
Your first apartment must have the ‘needs TLC’ trait.
Sim must live in the penthouse by the time they become an elder.
Buy 10 pieces of furniture from the flee market
Have at least 1 spa day a season ( Spring, Summer, autumn, Winter )
Marry a celebrity ( you are allowed to cheat to make this happen )
Have only 1 child, if you have twins or triplets pick one to be the misfit while the other children are adored. The misfit will be your heir.
Complete the city poster collection
You may complete aspirations in any order
Generation 3: Island Living
Your parent was the most self absorbed, shallow sim! You had to stay holed up in your room, or had to follow them out with their silly club entourage, listening to constant noise all the time. Your grandparents have never shut up about ‘the great outdoors’ and how you should get away, but you know you couldn’t hack it slumming in a woodland. It’s time to go somewhere far away, somewhere gorgeous, somewhere you can meet your dreamboat fairytale romance lover, and sail away into the sunset like you dreamed of.
Traits: Child of the Islands, Child of the Ocean, romantic
Aspiration: Beach Life
Career: Conservationist
Generation Goals:
Marry a mermaid on the beach
Live on a lot with the Volcanic activity trait
Complete all 3 part time jobs - Diver, fisherman, Lifeguard, before saving the island
Catch all 14 Island Living exclusive fish and find all 13 seashells
Find buried treasure while diving and exploring the cave on Mua Pel’am
Attend at least 1 of all the Island festivals ( guide https://thesimscircus.home.blog/2020/02/22/sulani-festivals-the-sims-4-island-living/ )
Generation 4: Jungle Adventure
Island living is so relaxing, everyday is a never ending paradise of perfect sunshine and easy evenings with cool breezes. It’s so...so….BORING. There has to be something bigger and better out there! Living isolated on an island away from more exciting events has had its own effect on your personality, and you’re a bit of a thrill seeker, at any cost.
Traits: Adventurous, Erratic, kleptomaniac.
Aspiration: Their heir should have Jungle Explorer and their partner should have Archaeology Scholar.
Career: Writer
Generation Goals:
Both the heir and the Spouse must complete their aspirations
Furnish 1 room in your home entirely with stolen items
Obtain the Spice Hound trait (eat 5 - 6 spicy meals from the spice festival)
Max out the Salvadorian Culture Skill
Complete the fossil collection
Unlock all tombs in Salvador
Become a skeleton for 24 hours
Generation 5: Dine Out + Parenthood + Seasons
You look back at your family and you see outdoor enthusiasts who never had a real job, an influencer wannabe, an island hippie and an adrenaline Junkie. Can’t anyone in this family be normal!? You just want a normal life, with a normal job, going on normal family trips ( not skeleton tombs ). As the next in line for heir you’ve been left a giant fortune, but you just want to live like every other sim. It’s time to add some normalcy to this family!
Traits: Good, Outgoing, Proper
Aspiration: Super Parent
Career: Self employed
Generation Goals:
You may gave your sim up to 30,000 from the family funds to begin OR start them with 20,000 like every usual starter.
Purchase a retail lot and move into it ( buy the lot and furnish it like a house and send your sim there ) and make a café/diner/restaurant of your choice.
Create and sell your own food ( can’t be art or items from the build/buy catalogue ) at your own retail store.
Once you are married and have your first child, celebrate EVERY seasonal holiday, 100% successful for all family members
Generation 6: Discover University & Cats and Dogs
Your family was so normal, it only makes sense for you to take the next step up. Seeing how busy running a family business was made you realize that, that kind of lifestyle wasn’t for you. Better to be a cog in the machine than handling all the stress of running the place! You’ll get a leg up with an education and start a new life and meet all kinds of new people!
Traits: Geek, Lazy, Bro
Aspiration: Academic
Career: Your choice of Discover University careers.
Generation Goals:
The first few goals are based primarily around University, once your sim has graduated please see section 6B
Maximise the Research and debate skill
Join a student organisation and reach rank 3
Pass University with honours
Apply for at least 1 scholarship
Complete the academic aspiration
Join the soccer team or the e-sports team.
Complete the Renaissance sim aspiration
Have children from 3 separate partners
Have a child inherit a magical blood line trait ( The first sim with this trait is your next heir by default )
Reach top of your chosen career field
Make friends with a stray
Train a pet to max all pet skills
ALTERNATIVELY YOU CAN ALSO OWN AND RUN A VET CLINIC AND GET IT TO 5 STARS
Generation 7: Realm of magic
Ah yes, a perfectly average family, with mundane suburban life getting along just swell. A few generations ago you were adventurers and trend setters, but that’s all over now. Except for you. You're the spark that won’t go out and from an early age you’ve known you were different from your family, there’s something about you something...magical! But you can’t tell anyone of course, they’d never understand! Better to go somewhere quiet and hone your special craft until you meet that right someone, or until they meet you!
Traits: Good or Evil, your pick, Gloomy, Neat
Aspiration: Spell craft & Sorcery and Purveyor of Potions ( in either order )
Career: Gardner
Generation Goals:
Sims must live in a tiny home house, Size can range from small to micro at player’s discretion
Enchant your spouse to fall in love with you
Set an enemy sim on fire and make their life miserable!
Become a Rank 6 Spellcaster