(via https://www.youtube.com/watch?v=yQM6U5ehbho)
So I've recently been doing some jobs to get enough to buy GG Maker (the upgraded steam version of the 001 Game Creator engine), and I decided to download the trial version of it to test the waters a bit. So, I implemented the 3D perspective into Thread Bound to see what it looked like, and it looked fantastic! (minus a few graphics that didn't translate well into 3D). I decided to show you the whole begining part because I never really got to tell you what the game was about or why Taylor began traveling to other worlds in the first place. That being said, I did intentionally mess up to prevent showing you how to get special items or bonus dialogue. There are multiple ways to go about Taylor's date, some of them right and some of them wrong. A few of your choices effect Taylor's relations with other party members later on, give you extra stats, or give clues to future secrets. As for when Flora was Killed and I got a game over... that was me just being stupid XD . I forgot that Flora's AI will randomly switch between who she follows, and set Trace into an idle defense while she was following him, causing her to take most of the hits. Even if I were to win that though, that was where I stopped programming the game so there was nothing left to see other than some of the other finished maps in Mekkan.
The time you spend in Infiniville was supposed to be longer too, but since I hadn't made all the sprites I needed to to continue that part I just had Taylor go to Mekkan right after talking to Mandy and Fox.
NOTE: This still doesn't mean I am working on Thread Bound as badly as I now want too because GG Maker fixed all the issues I was having with programming. I honestly do wanna work on it again, but I'm not sure if you guys want me to work on Diggy the Huskey or this more. It's becoming hard to work on Diggy because my mind feels terrible for not finishing Thread Bound, and it often distracts me from doing anything at all. It's like when you start a puzzle and then leave it half way, but then you can't stop thinking about how you didn't finish that puzzle. I'm probably just gonna have to end up balancing both of the games so I don't get stressed out about either of them while working on either of them.
{Thread Bound is a non-profit, fan based web comic cross over. I do not own the rights to Trace, Flora, Twokinds, Mandy, Fox, or Curtailed. All credit goes to the original authors of said comics, along with the other comics involved in this game. Please support the original web comics.}













