This is a bit of a weird one. We will be postponing the date at which Quixol officially shuts down. Yay?
The log4j2 exploit, which affects Minecraft, has made us have to put some rather strict limits on who can join the server for the time being, as a precautionary measure against people hoping to cause damage using this exploit.
At time of writing, this exploit should be patched on the server, but we're not taking any chances, so the server is currently whitelisted to players of Veteran rank or higher. We will lift this whitelist in the next few days or so, and make a short follow-up post.
The date of Quixol's imminent demise has been postponed to January 6th, 2022. The server will remain online until that date, and possibly for a little while afterwards. But you can be certain that the 6th will be the final day recorded in the annals of Quixol's lengthy history- a full backup of the server will be taken on that day, and anything that happens afterward will not be included in the packaged world download that will be uploaded for archival purposes.
As for the exploit in Minecraft, we highly recommend that all of you who want to play on Quixol (or any other server) read this post regarding keeping yourself safe in minecraft multiplayer: (x).
We also recommend reading Mojang's announcement post about the exploit, although the github gist linked previously provides more info for those of you who use 3rd-party clients or modded installations.
QuixolMC has been sitting on the stale old version of 1.14.4 for quite some time now. Despite how minor of an update 1.15 is, we just never got around to it! It’s a shame, really- we generally try to stay on top of the latest minecraft updates. Alas, we’ve been on hiatus these past few months, and gotten very little work done towards updating the server. We’re hoping to change that soon, though- much sooner than you might expect!
Because we’ve taken such a long time to update, the mojang team has been working away at the brand-new 1.16 Nether Update. In fact, it’s available RIGHT NOW! Yep, it just released earlier today. The 1.16 update is a major overhaul to the game, particularly in regards to the nether dimension. You can see an overview of some of the new features on this page: (x). With this in mind, we’d like to share our preliminary plans for both updates with you all!
Before jumping in: all dates discussed in this post are not final. We’re taking things a bit slower since we’re just coming back from hiatus, and want to make sure we don’t just contribute to more burnout for our staff. If one of these “deadlines” is putting too much strain on us, we’ll scale things back until we’re more prepared.
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Minecraft ver. 1.15.2
It is currently our plan to update the server to 1.15.2 ASAP. We’ve already begun some preliminary tests to make sure our plugins are functioning on the latest mc version, and things look promising- no surprise, it’s a relatively minor update.
You can hopefully expect to see QuixolMC updated to minecraft Java Edition 1.15.2 by Friday, July 3rd!
The server will go down for maintenance on Tuesday, June 30th. During this time, we’ll be updating the server, plugins, etc. and making sure everything is prepared for you all to join again by Friday. There shouldn’t be too much new stuff, but we may have a few surprises lined up!
We previously announced that we would expand the world border for the 1.15 update, however, we have since re-evaluated this decision and decided to hold this off until later.
Our update to Minecraft 1.15.2 will primarily be a stability update, focused on improving server performance and stability. The most you can expect from us updating is having our current plugins/datapacks supporting the new features added in 1.15, as well as, potentially, some changes to ranks on the server- more on this later. Beyond that, there will be no major features introduced with this update, aside from mojang’s introduction of bees.
Minecraft ver. 1.16+
Mojang has been hard at work on a new update to minecraft, dubbed the Nether Update. It just released today, and it’s unclear when any of the plugins we currently use will even be ready to use on this version, let alone if the version is stable enough for use on QuixolMC. On top of that, we simply aren’t prepared for such a large server update at the current time.
Given the large scale changes to the nether in this update, we currently plan to completely reset the entire Nether dimension for the world “ghalea” when we update to this version.
This will mean that anything that is currently built in the nether on our primary world will be completely gone from the server after this update. This may be surprising and upsetting to those who have made structures and mob farms inside the nether, and we understand how this may negatively affect some players’ experiences. If you’re one of these players, keep reading, as we have a “backup plan” for those of you who have structures you don’t want to lose after the update.
In the coming weeks, we will be contacting as many people as we can about the upcoming nether reset, with information about how & why we are resetting the nether world. We intend to extend the offer to anyone who has built major structures in the nether the opportunity to save a back-up of your build so that you will not lose it. We can work out the details of these back-ups individually with each player we contact, so as to help you transition smoothly through this reset. You’re also free to come to us yourself with questions about this, as there are likely some significant nether builds we don’t know of.
Due to the nature of the Nether Update, most of the backups taken will be completely mismatched with the surrounding terrain in the nether, and many mob farms will be completely busted. It will be up to you to “fix” the area surrounding your build so that it blends in with the new terrain, should you choose to do so.
In addition to resetting the nether, we also plan to expand Ghalea’s world border to 32,000 x 32,000 blocks with this update. The current world border is 24,000 x 24,000 blocks. This will translate to the border expanding 4000 blocks in each direction, to a “radius” of 16k blocks. If those numbers confused you, take a look at this image hastily made in mspaint:
If you’re still confused, just know that the world will be bigger, and it will have newly generated stuff beyond where our current world border is located- this will include the new villages from 1.14, bee nests from 1.15, and some minor tweaks to structure generation as well as ruined nether portals from 1.16.
These are all incredibly preliminary plans, and are subject to change. We will provide you with more up-to-date information as the time draws nearer for this update.
With all of that in mind, we will give an extremely vague and unclear “deadline” for this update: We will hopefully be able to update the server to minecraft version 1.16 before October this year. Again, these plans are very rough, and very subject to change- it could come sooner, or it could come later. We don’t know yet.
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There will likely be more content bundled into each minecraft update we do, particularly the later planned 1.16 update. We will make sure to provide more details as they come, but for now this should be a rough overview of what to expect of QuixolMC in the coming months.
If you have any questions, particularly about the nether reset, or anything else- feel free to ask us! Thanks for reading, cya soon! - Quixol Staff
Aaaaaand we're back, everyone! QuixolMC is now updated to minecraft Java Edition 1.15.2, paving the way for a potential 1.16 update in the future. This means everything in 1.15.2 is now available - like bees!
Some notable changes:
QuixolMC now has a "no-tick view distance" of 12 chunks in the overworld, 10 in the nether/end. This means you can see farther than the "normal" view distance. Technical details of this will be explained later.
We have removed the 'novice' rank, the rank given when first joining Quixol (not scout). New players will now simply be the default rank. They should have the same permissions that novices had prior, so this shouldn’t affect too much.
Phantoms now only attack players who haven't slept, instead of showing no preference between well-slept and poorly-slept players.
Jobs: Players with the explorer job will no longer be paid for exploring while gliding with elytra.
Mob heads: The mob heads datapack has gotten an update, and many of the mob head textures were modified/improved. There are also a few new mob head variants. We will update the loot tables page later with the updated info.
This update is just a small stepping stone towards a larger, more exciting update to minecraft 1.16 (the Nether Update). This update will mean a new nether dimension, and an expanded world border! You can read some of the details of our plans in our previous blog post here: (x)
You can now connect to QuixolMC with either 1.15.2 or 1.16+ clients. We hope to see you ingame soon!
For those of you who have been keeping track, we have not updated this blog at all since January 1st, 2020. That’s the longest extended period we’ve gone without posting any updates here... in a long time.
Quixol has been on somewhat of a “Hiatus” since the very beginning of this year, and the activity on QuixolMC has definitely shown evidence of that. There’s a lot of reasons why this hiatus has gone on for as long as it has, but we’ll spare you the details. The gist of it is: burnout, personal issues, a massive worldwide pandemic that’s hit the US particularly bad, and More.
Generally speaking, Quixol’s staff have been “going through it” as one might say, on different levels and in different ways for each one of us. So, we’ve each been taking some break time away from Minecraft. While things are still tough, we’re hoping we can continue our work on Quixol. Starting now, hopefully.
Given the predicament many of us find ourselves in, it may be difficult to dedicate loads of time to minecraft for the time being. Hopefully you all understand. Regardless of however slow we may be to get the ball rolling again, we’re going to try to bring new stuff to Quixol once again, and hopefully organize events and fun things on the server once again. It’s been too long since our last event!
There’s plenty more we could say here, but hopefully this post should suffice. We miss hearing from all of you, and hopefully you guys will want to come around to Quixol more again once we have new stuff to show you. For now, that’s all. Thanks, and stay safe everybody.
Good evening everyone! Today we are announcing our Halloween party plans! 🎃
This party, which will be taking place Sunday, October 27th at 5pm PT / 8pm ET will consist of a drop party, followed by trick or treating at our new community build Pumpkin Bend! As usual there will also be a swap chest as well as player promos.
But what is Pumpkin Bend, you might ask? Well, Pumpkin Bend is our Halloween 2019 party location! At the bend there are several defined plots for players to claim and build their own houses in as well as make trick or treat stops, if they so choose. There is more info at the conveniently named /warp PumpkinBend, so please make sure to come on over and read the info located there if you are interested in joining in on the building!
We hope you can make it out, it's sure to be a fun night! There might even be some staff promotions to look out for ...? You'll just have to wait and see! 🍂
The moment you’ve all been anxiously awaiting is drawing near... We’re finally prepared to update QuixolMC to Minecraft 1.14.4!
At the time of writing, QuixolMC is still on an outdated version of minecraft- version 1.13.2. We happen to utilize a plugin known as Viaversion to allow for players using newer versions of minecraft to join the server, but it’s all superficial. The server itself is running minecraft 1.13.2. But that’s going to change soon!
You will be able to join QuixolMC using Minecraft: Java Edition 1.13.2 up until Monday, November 11th! We will whitelist the server to staff only and take it offline for maintenance during the afternoon on the 11th. This maintenance should last for ~3 days.
After that, you’ll be able to join QuixolMC again once it enters 1.14.4 Public Beta this Thursday, November 14th!
We’re very excited to share this update with all of you... Because it’s going to be a BIG update. So big that we built a whole new party area to celebrate it in!!!
We’ll be unveiling a brand new party area for all of you to explore and hang out in at the first of a few WEEKEND-LONG events that weekend! To celebrate this monumental update, we’re going to be holding a party on Saturday, November 16th at 5 pm (PDT) as well as on Sunday, November 17th at Noon (PDT)! These plans may be subject to change, but do expect that we will have a huge party that saturday. It’ll be the fourth anniversary of Quixol, after all! It’s a big deal!!!
Phew! That’s a ton of news for one news post! But wait, there’s more! Big plugin updates! New features! Changes of earlier plans?!?! ... Keep reading below if you’re interested in all the fine details of this huge update!
We’ve already discussed many of our plans for the 1.14 update in the past. So, let’s go over some of the things we’ve already discussed before, because there have been a few changes to our original plans, as well as some updates on previous plans we want to share with you!
First up, change of plans: Our original 1.14 plans announcement stated that we would be expanding the world border of our current world (Ghalea) to allow for new world generation changes. We have decided to postpone this. We will not be expanding Ghalea’s world border for our 1.14 update. Instead, we have opted to hold off until Minecraft 1.15 is released to expand the world border, due to the introduction of Bees (and Bee Nests) in that update. The world border will be staying at its current position for the time being, and no new world or new terrain will be generated for 1.14.
Next, we stated that everyone’s mcMMO stats would be completely reset after the 1.14 update. This is still the current plan- you can expect to be level 0 in all mcMMO stats after this update. However, we feel comfortable sharing our reasoning for this now: we will finally be updating mcMMO to version 2.x! There’s been a massive overhaul of the mcMMO plugin in the past year that has been out for a while, and QuixolMC has had yet to update to it due to its huge changes. We’re happy to say that we plan to switch over to 2.x with this update! There’ll be a lot of cool new mechanics and features to try out, so we hope you will all be excited for that! We’ll have more details to share about this later.
We’ve also stated it several times that our “bookshelves” plugin will be dropped with the 1.14 update. This is still the plan. If you have any items stored inside of bookshelf “inventories” they will be lost after this update. Please take any items you have inside bookshelves out of them now or else they will be lost forever. The staff will not refund any items lost this way. You have been warned!
The last of the plans discussed in our initial update plans post was that we would be doing a “soft reset” of the end dimension. This is still, currently, the plan. If you’ve built anything significant in the end dimension beyond 1536 blocks from the central island (past 1536 or -1536 on either the x or z coordinates), you will need to get in touch with the staff and tell us the coordinates of your build(s) so we know to spare them in this purge. Everything that doesn’t get spared will generate fresh for anyone who explores the new land. This should hopefully give newer players a fair chance at elytra! Please remember to be considerate of other players on the server when looting end cities; we have a custom crafting recipe for making shulker shells on the server so you don’t need to kill many shulkers to get what you want. Shulkers and all end city loot does not respawn/regenerate naturally.
Okay, that should cover everything from our previous post. All of our other plugins should remain largely untouched, all jobs data and your current server balance should stay the same.
But, what if we had even more new stuff to tell you about...?! Yup, we do!!
One of our biggest and most exciting things to be unveiled will be the new party warp location! We want to keep details about it a surprise for now, but oh boy will that surprise deliver. We’ve been working on this project in relative secrecy along with our Build Team for the past 2 months or so. It’ll be well worth the wait! Think of the grove on Protos, but bigger, better, newer!!!
In addition to that, we also have some pretty major updates to our custom scripts in the works! There’s already been some major reworks under the hood to improve their performance, as well as several quality of life enhancements. We hope to have even more cool new features ready for the update as well. Stay tuned to learn more!
Oh, and we also plan on having some updates to the QuixolMC datapack. Nothing huge, but something to look forward to if you like gathering mob heads.
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TL;DR:
QuixolMC going down for maintenance Mon. November 11th
QuixolMC returning from maintenance Thurs. November 14th, along with the update to Minecraft 1.14.4
New party location to be revealed shortly after the update drops
Huge 4th anniversary party to be held at new party warp on Saturday, November 16th, ~5pm PDT
Afterparty with additional celebrations to be held at new party warp Sunday, November 17th, ~12pm PDT
World border will remain at current size (24,000x24,000, aka 12k radius)
Existing mcMMO stats will be reset due to the introduction of mcMMO 2.x
Bookshelves plugin still being removed
End Dimension will be soft reset for the update
New party location is a large focus of this update
Big updates to custom scripts (qchat, etc.)
Updates to QuixolMC datapack (mob heads, etc.)
Other plugins should be relatively untouched
All in all, this is gonna be one huge update. We hope you’re all as excited as we are to bring this to you folks- we really believe it’ll make the wait worthwhile!
If you have any questions about the update, please feel free to ask us, and we’ll try to fill in the gaps wherever we can. It’s gonna be a big undertaking, and we may have a few hiccups along the way. Just stay patient with us, because we’ll have something beautiful to share with all of you when all is said and done! ^_^
Thanks so much for reading! See you then everybody!
Congratulations to our two new staff members: Bec and Rowan!
We promoted both Bec and Rowan at our big halloween party! Were you there? It didn’t go exactly as planned, but we hope you had fun anyway!
Bec (tranarchy) and Rowan (catmagic) have been promoted to Minimod rank on QuixolMC, as well as on our discord server. They’ll be a part of our core staff team from here on out, so feel free to hit them up if anything’s going on that the staff needs to know about!
As exciting as that is, we also have more news to share.
Recently, it was decided that Asgore (kingfluffybuns) be demoted due to inactivity. After talking with them about it they decided they probably wouldn’t resume playing minecraft, as they’ve been inactive for a long time already. So it was mutually agreed upon that we demote them to an ordinary player. Kind of a bummer, but it was a long time coming. Thanks, Asgore, for all the help back when the server was still new! See you around.
Anyhow, one last announcement for this post:
In addition to being updated with these changes, the staff page on our blog has been revamped with some better formatting and more information. Go check it out!
https://quixol.net/staff
That should be it. Thanks all, and congrats again to Bec & Rowan!
Hello all! We're having an end of summer party! 🌊⛅
The party will begin at our standard Quixol party time, aka 5pm PT / 8pm ET on September 17th (Tuesday) at our very own /warp PrideVillage !
This party will start off with a drop party, so be sure to tidy up your inventory and prepare to pick up some drops! There will also be some player promotions afterwards, and maybe even a game or two of hide and seek at Orsus if enough players are feeling up for it!
We're having it on a weekday, which is a bit different than we normally host these parties. But if you can make it, we’d love to see you there!