not to further ruin my rep as a mean and sadistic domme but I started playing hello kitty island adventure and I’m having so much fun I could cry bro I get to be friends with hello kitty herself
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not to further ruin my rep as a mean and sadistic domme but I started playing hello kitty island adventure and I’m having so much fun I could cry bro I get to be friends with hello kitty herself
So I made the League Of Villains in the sims 4, and in the five hours I've played with them
Dabi has come over to play violin outside the front door and kick over Tomura's trash can every single day
Toga has brought Tomura gummy bear pancakes three times
Both Dabi and Keigo have tried to ask out Tomura, despite the two of them being married
Dabi tried to mug Tomura, and Tomura beat him up
Honestly this is more amusing than anything I could ever write /hj
not my raiden hitting 18k with her ult while the build she has rn is terrible
The more I play Scheherazade, the more it becomes a consumate example of how to craft characters, namely in the tennant that making the side characters multi-dimensial as your main characters gives any story a leg up in feeling very rich and real.
It's forcing me to go back to a lot of my original work and re-think my "side" characters in ways I hadn't before, and in some ways I think I've come to see the game as an "interactive writing reference" as much as anything.
Scheherazade progress:
More or less stuck at the finale in Turkey in my first run through. Pretty tempted to start over now that I know how to balance stat grinding and always having enough Inspirations on hand. And the Nigel path is adorable enough to do twice.
Roland Path: In New Orleans and ow Roland honey. Passed all the challenges in his story before they give you an option to rest though, so that's good. Kinda don't wanna think about what would happen if I didn't. My poor, poor awkward British son. Hang in there baby, I believe in you.
Overall: I still want to shoot Rudger. More for Evelyn's sake than anyone elses-- he's obviously been playing her like a piano for at least a decade, even if at one point he did have feelings for her. Still lowkey convinced he tried to kill Sadie's parents. Depending on future plot stuff in the Roland path, that sense might go up. Either way he's a rat-bastard and needs to die.
In love all over again with the West End Games Star Wars RPG. I've always had a soft spot, since my BESM days for character templates as opposed to character classes, and the older I get the more very rigid game mechanics frustrate me. Templates offer a whole level of nuance you often have to delve into minutae to get in games with class systems.
WEG Star Wars also has an advancement mechanic I adore, which is that using a skill in an adventure makes it easier to level, reflecting the idea that you've used that skill and supposedly gotten better at it.
World of Darkness has a somewhat similiar system for Hunters, but it only applies to Hunters, and makes them more than a little OP if you know how to exploit it. Don't get me wrong I love playing my Hunter, and that exact mechanic is the only reason she's still alive but the bitching from everyone else in the group isn't entirely unwarranted.
The teacher/mentorship system also encourages roleplaying that might not otherwise happen and adds a depth to both PC/PC interaction and PC/NPC interaction. As a whole the system is skimpy on the narrative end of things but any DM worth their salt can make up for that. Also, hell it's Star Wars, the core rulebook shouldn't need to waste time on on providing story hooks where there are space wizards.
God I want to play this so bad.